public bool Intersects(Circle circle) { return(Intersections.Intersect(this, circle)); }
public bool Intersects(Triangle triangle) { return(Intersections.Intersect(this, triangle)); }
public bool Intersects(Line line) { return(Intersections.Intersect(this, line)); }
// 当たり判定 public bool Intersects(Rectangle rect) { return(Intersections.Intersect(this, rect)); }