public MenuState() { if (m_panningBackground == null) { m_panningBackground = new PanningBackground(); } }
public MenuState() { Game.getInstance().m_camera.setParentPosition(null); Game.getInstance().m_camera.setPosition(Vector2.Zero); Game.getInstance().m_camera.setLayer(0); Game.getInstance().m_camera.load(); if (m_panningBackground == null) { m_panningBackground = new PanningBackground(); } }