public GarageManager(int capacity) { garage = new Garage <Vehicle>(capacity); Console.WriteLine("Parking Slots Available: " + garage.Count); }
public void setParkingSlots(Garage g, int p) { g.ParkingSlots = p; }
static void Main(string[] args) { Garage garage = new Garage(); Console.WriteLine("Garage Capacity: " + garage.Capacity); var slots = garage.ParkingSlots; GarageManager manager = new GarageManager(slots); // Garage garage0 = manager.createParkingSlots(100); // Console.WriteLine("Motorcycle Parking Slots: " + garage0.ParkingSlots); Console.WriteLine("Slot Available: " + manager.Count); var car1 = new Car("Mazda"); var car2 = new Car("Volvo"); var car3 = new Car("Audi"); var car4 = new Car("Toyota"); var motorCycle1 = new Motorcycle("Honda"); var motorCycle2 = new Motorcycle("BMW"); var motorCycle3 = new Motorcycle("Vespa"); var motorCycle4 = new Motorcycle("Hero"); var motorboat = new Motorboat("Zero"); var ship1 = new Ship("Viking"); var ship2 = new Ship("Jordgården"); var ship3 = new Ship("Siljaline"); var bicycle1 = new Bicycle("City"); var bicycle2 = new Bicycle("City"); var bicycle3 = new Bicycle("Tedy"); var bicycle4 = new Bicycle("Sport"); manager.parkVehicle(car1); manager.parkVehicle(car2); manager.parkVehicle(car3); manager.parkVehicle(car4); manager.parkVehicle(motorCycle1); manager.parkVehicle(motorCycle2); manager.parkVehicle(motorCycle3); manager.parkVehicle(motorCycle4); manager.parkVehicle(motorboat); manager.parkVehicle(ship1); manager.parkVehicle(ship2); manager.parkVehicle(ship3); manager.parkVehicle(bicycle1); manager.parkVehicle(bicycle2); manager.parkVehicle(bicycle3); manager.parkVehicle(bicycle4); Vehicle[] array = manager.listParkedVehicle(); // Console.WriteLine("P N: A" + pN); Console.WriteLine("Vehicle Parked:"); Console.WriteLine("{0,-15}{1,-10}{2,-10}", "Vehicle Type", "P.No", "Vehicle Name"); foreach (Vehicle vehicle in array) { //Console.WriteLine("{0,10}{1,10}{2,10}", "Vehicle Type", "P N: A", "Vehicle Name"); Console.WriteLine("{0,-15}{1,-10}{2,-10}", vehicle.vehicleType, vehicle.pN, vehicle.vehicleName); // Console.WriteLine("Motorcycle List: " + vehicle.VehicleName); } Console.WriteLine(); Console.WriteLine("Slot Available: " + manager.Count); Console.WriteLine( ); manager.unparkVehicle(motorCycle4); manager.unparkVehicle(car1); manager.unparkVehicle(bicycle4); Vehicle[] array1 = manager.listParkedVehicle(); Console.WriteLine("Vehicle Parked:"); Console.WriteLine("{0,-15}{1,-10}{2,-10}", "Vehicle Type", "P.No", "Vehicle Name"); foreach (Vehicle vehicle in array1) { //Console.WriteLine("{0,10}{1,10}{2,10}", "Vehicle Type", "P N: A", "Vehicle Name"); Console.WriteLine("{0,-15}{1,-10}{2,-10}", vehicle.vehicleType, vehicle.pN, vehicle.vehicleName); // Console.WriteLine("Motorcycle List: " + vehicle.VehicleName); } Console.WriteLine(); Console.WriteLine("Slot Available: " + manager.Count); /* Vehicle[] array1 = manager.listParkedVehicle(); * //Console.WriteLine("List: " + manager.listParkedVehicle()); * * Console.WriteLine("Count: " + manager.Count); * Console.WriteLine("Vehicle Type : Vehicle Name"); * * foreach (Vehicle vehicle in array1) * { * Console.WriteLine(vehicle.vehicleType + " : " + vehicle.vehicleName); * // Console.WriteLine("Motorcycle List: " + vehicle.VehicleName); * * }*/ }