//TABLE MUST BE ADDED TO DRAWING BEFORE THIS PROCESS CAN HAPPEND public static void AddBlockToTable(Table table, Database db, SortedSet <FixtureDetails> fixtureDetails) { using (Transaction tr = db.TransactionManager.StartTransaction()) { Table t = (Table)tr.GetObject(table.ObjectId, OpenMode.ForWrite); for (int i = 2; i < t.Rows.Count; i++) { Goodies.InsertDynamicBlockToTableCell(t.Cells[i, 0], db, ConstantName.HexNote, fixtureDetails.ElementAt(i - 2)); } tr.Commit(); } }
private void GetTopAndBottomPoint(BlockReference block, Transaction tr) { model = new AreaBorderModel(); model.handle = Goodies.ConvertHandleToString(block.Handle); model.position = new Point3dModel(block.Position.ToArray()); model.matrixTransform = new Matrix3dModel(block.BlockTransform.ToArray()); DynamicBlockReferencePropertyCollection dynBlockPropCol = block.DynamicBlockReferencePropertyCollection; foreach (DynamicBlockReferenceProperty dynProp in dynBlockPropCol) { if (dynProp.PropertyName.Equals(DBFixtureBeingUsedAreaName.X)) { model.X = (double)dynProp.Value; } else if (dynProp.PropertyName.Equals(DBFixtureBeingUsedAreaName.Y)) { model.Y = (double)dynProp.Value; } else if (dynProp.PropertyName.Equals("Origin")) { model.origin = new Point3dModel(((Point3d)dynProp.Value).ToArray()); } } foreach (ObjectId id in block.AttributeCollection) { AttributeReference aRef = (AttributeReference)tr.GetObject(id, OpenMode.ForRead); if (aRef.Tag == AreaBroderModelName.type) { model.type = aRef.TextString; } else if (aRef.Tag == AreaBroderModelName.alias) { model.alias = aRef.TextString; } } Point3d pointTop = new Point3d(model.origin.X, model.origin.Y, 0); //Use the regular X,Y coordinate, DO NOT use Game or Web coordinate Point3d pointBottom = new Point3d(model.origin.X + model.X, model.origin.Y - model.Y, 0); pointTop = pointTop.TransformBy(block.BlockTransform); pointBottom = pointBottom.TransformBy(block.BlockTransform); model.pointBottom = new Point3dModel(pointBottom.ToArray()); model.pointTop = new Point3dModel(pointTop.ToArray()); }
private void FilloutVariables(BlockReference bref, Transaction tr) { model = new InsertPointModel(); model.handle = Goodies.ConvertHandleToString(bref.Handle); model.position = new Point3dModel(bref.Position.ToArray()); model.matrixTransform = new Matrix3dModel(bref.BlockTransform.ToArray()); foreach (ObjectId id in bref.AttributeCollection) { AttributeReference aRef = (AttributeReference)tr.GetObject(id, OpenMode.ForRead); if (aRef.Tag == InsertPointName.NAME) { model.name = aRef.TextString; } else if (aRef.Tag == InsertPointName.ALIAS) { model.alias = aRef.TextString; } } }
private void GetTopAndBottomPoint(BlockReference block) { model = new FixtureBeingUsedAreaModel(); model.handle = Goodies.ConvertHandleToString(block.Handle); model.position = new Point3dModel(block.Position.ToArray()); model.matrixTransform = new Matrix3dModel(block.BlockTransform.ToArray()); DynamicBlockReferencePropertyCollection dynBlockPropCol = block.DynamicBlockReferencePropertyCollection; foreach (DynamicBlockReferenceProperty dynProp in dynBlockPropCol) { if (dynProp.PropertyName.Equals(DBFixtureBeingUsedAreaName.X)) { model.X = (double)dynProp.Value; } else if (dynProp.PropertyName.Equals(DBFixtureBeingUsedAreaName.Y)) { model.Y = (double)dynProp.Value; } else if (dynProp.PropertyName.Equals("Origin")) { model.origin = new Point3dModel(((Point3d)dynProp.Value).ToArray()); } } Point3d pointTop = new Point3d(model.origin.X, model.origin.Y, 0); //Use the regular X,Y coordinate, DO NOT use Game or Web coordinate Point3d pointBottom = new Point3d(model.origin.X + model.X, model.origin.Y - model.Y, 0); pointTop = pointTop.TransformBy(block.BlockTransform); pointBottom = pointBottom.TransformBy(block.BlockTransform); model.pointBottom = new Point3dModel(pointBottom.ToArray()); model.pointTop = new Point3dModel(pointTop.ToArray()); }
private void FillOutVariable(BlockReference bref, Transaction tr) { model.position = new Point3dModel(bref.Position.ToArray()); model.handle = Goodies.ConvertHandleToString(bref.Handle); model.matrixTransform = new Matrix3dModel(bref.BlockTransform.ToArray()); foreach (ObjectId id in bref.AttributeCollection) { AttributeReference aRef = (AttributeReference)tr.GetObject(id, OpenMode.ForRead); string textString = aRef.TextString; double number; bool isNumber = double.TryParse(textString, out number); if (isNumber) { if (aRef.Tag == FixtureDetailsName.index) { model.INDEX = number; } else if (aRef.Tag == FixtureDetailsName.CW_DIA) { model.CW_DIA = number; } else if (aRef.Tag == FixtureDetailsName.HW_DIA) { model.HW_DIA = number; } else if (aRef.Tag == FixtureDetailsName.WASTE_DIA) { model.WASTE_DIA = number; } else if (aRef.Tag == FixtureDetailsName.VENT_DIA) { model.VENT_DIA = number; } else if (aRef.Tag == FixtureDetailsName.STORM_DIA) { model.STORM_DIA = number; } else if (aRef.Tag == FixtureDetailsName.WSFU) { model.WSFU = number; } else if (aRef.Tag == FixtureDetailsName.CWSFU) { model.CWSFU = number; } else if (aRef.Tag == FixtureDetailsName.HWSFU) { model.HWSFU = number; } else if (aRef.Tag == FixtureDetailsName.DFU) { model.DFU = number; } else if (aRef.Tag == FixtureDetailsName.number) { model.NUMBER = textString; } } else if (aRef.Tag == FixtureDetailsName.number) { model.NUMBER = textString; } else if (aRef.Tag == FixtureDetailsName.tag) { model.TAG = textString; } else if (aRef.Tag == FixtureDetailsName.FixtureName) { model.FIXTURENAME = textString; } else if (aRef.Tag == FixtureDetailsName.DESCRIPTION) { model.DESCRIPTION = textString; } } }