コード例 #1
0
        /// <summary>
        /// Configures the project to prepare for building the specified scenes in an instant app.
        /// </summary>
        public static void ConfigureProject(string[] scenesInBuild)
        {
            var requiredPolicies = PlayInstantSettingPolicy.GetRequiredPolicies();

            foreach (var policy in requiredPolicies)
            {
                var policyChangeCompleted = policy.ChangeState();
                if (!policyChangeCompleted)
                {
                    throw new Exception(string.Format("Failed to change policy: {0}", policy.Name));
                }
            }

            SetTargetArchitectures();

            var manifestUpdater = AndroidManifestHelper.GetAndroidManifestUpdater();
            var errorMessage    = manifestUpdater.SwitchToInstant(null);

            if (errorMessage != null)
            {
                throw new Exception(string.Format("Error updating AndroidManifest.xml: {0}", errorMessage));
            }

            PlayInstantBuildConfiguration.AddScriptingDefineSymbol(
                PlaySignatureVerifier.SkipVerifyGooglePlayServicesScriptingDefineSymbol);
            PlayInstantBuildConfiguration.SaveConfiguration("", scenesInBuild, "");
            PlayInstantBuildConfiguration.SetInstantBuildType();
        }
コード例 #2
0
        private void SelectPlatformInstant()
        {
            Uri uri = null;

            _instantUrl = _instantUrl == null ? string.Empty : _instantUrl.Trim();
            if (_instantUrl.Length > 0)
            {
                try
                {
                    // TODO: allow port numbers? allow query parameters?
                    uri = new Uri(_instantUrl);
                }
                catch (Exception ex)
                {
                    DisplayUrlError(string.Format("The URL is invalid: {0}", ex.Message));
                    return;
                }

                if (uri.Scheme.ToLower() != "https")
                {
                    DisplayUrlError("The URL scheme should be \"https\"");
                    return;
                }

                if (string.IsNullOrEmpty(uri.Host))
                {
                    DisplayUrlError("If a URL is provided, the host must be specified");
                    return;
                }
            }

            var errorMessage = _androidManifestUpdater.SwitchToInstant(uri);

            if (errorMessage != null)
            {
                var message = string.Format("Error updating AndroidManifest.xml: {0}", errorMessage);
                Debug.LogError(message);
                EditorUtility.DisplayDialog("Error Saving", message, "OK");
                return;
            }

            var scenesInBuild =
                _scenesInBuild.Split(',').Where(s => s.Trim().Length > 0).Select(s => s.Trim()).ToArray();

            _scenesInBuild           = GetScenesInBuildAsString(scenesInBuild);
            _assetBundleManifestPath = _assetBundleManifestPath.Trim();
            PlayInstantBuildConfiguration.SaveConfiguration(_instantUrl, scenesInBuild, _assetBundleManifestPath);
            PlayInstantBuildConfiguration.SetInstantBuildType();
            // If a TextField is in focus, it won't update to reflect the Trim(). So reassign focus to controlID 0.
            GUIUtility.keyboardControl = 0;
            Repaint();
        }
コード例 #3
0
        private void SelectPlatformInstant()
        {
            string instantUrlError;
            var    uri = GetInstantUri(_instantUrl, out instantUrlError);

            if (instantUrlError != null)
            {
                Debug.LogErrorFormat("Invalid URL: {0}", instantUrlError);
                EditorUtility.DisplayDialog("Invalid URL", instantUrlError, WindowUtils.OkButtonText);
                return;
            }

            // The URL is valid, so save any clean-ups performed by conversion through Uri, e.g. HTTPS->https.
            _instantUrl = uri == null ? string.Empty : uri.ToString();

            var errorMessage = _androidManifestUpdater.SwitchToInstant(uri);

            if (errorMessage != null)
            {
                var message = string.Format("Error updating AndroidManifest.xml: {0}", errorMessage);
                Debug.LogError(message);
                EditorUtility.DisplayDialog("Error Saving", message, WindowUtils.OkButtonText);
                return;
            }

            var scenesInBuild =
                _scenesInBuild.Split(',').Where(s => s.Trim().Length > 0).Select(s => s.Trim()).ToArray();

            _scenesInBuild           = GetScenesInBuildAsString(scenesInBuild);
            _assetBundleManifestPath = _assetBundleManifestPath.Trim();
            PlayInstantBuildConfiguration.SaveConfiguration(_instantUrl, scenesInBuild, _assetBundleManifestPath);
            PlayInstantBuildConfiguration.SetInstantBuildType();
            Debug.Log("Saved Play Instant Build Settings.");

            // If a TextField is in focus, it won't update to reflect the Trim(). So reassign focus to controlID 0.
            GUIUtility.keyboardControl = 0;
            Repaint();
        }