internal int AddScore(PlayGamesScore score) { if ((this.mFilteredUserIds == null) || (this.mFilteredUserIds.Length == 0)) { this.mScoreList.Add(score); } else { foreach (string str in this.mFilteredUserIds) { if (str.Equals(score.userID)) { return(this.mScoreList.Count); } } this.mScoreList.Add(score); } return(this.mScoreList.Count); }
internal int AddScore(PlayGamesScore score) { if (mFilteredUserIds == null || mFilteredUserIds.Length == 0) { mScoreList.Add(score); } else { foreach (string fid in mFilteredUserIds) { if (fid.Equals(score.userID)) { return(mScoreList.Count); } } mScoreList.Add(score); } return(mScoreList.Count); }
internal int AddScore(PlayGamesScore score) { if (mFilteredUserIds == null || mFilteredUserIds.Length == 0) { mScoreList.Add(score); } else { string[] array = mFilteredUserIds; foreach (string text in array) { if (text.Equals(score.userID)) { return(mScoreList.Count); } } mScoreList.Add(score); } return(mScoreList.Count); }
internal int AddScore(PlayGamesScore score) { if (mFilteredUserIds == null || mFilteredUserIds.Length == 0) { mScoreList.Add(score); } else { foreach (string fid in mFilteredUserIds) { if (fid.Equals(score.userID)) { return mScoreList.Count; } } mScoreList.Add(score); } return mScoreList.Count; }
internal void SetLocalUserScore(PlayGamesScore score) { mLocalUserScore = score; }
internal void SetLocalUserScore(PlayGamesScore score) { this.mLocalUserScore = (IScore)score; }