private static void InternalConnectionRequestCallback(long id, IntPtr result, IntPtr userData) { Callbacks.PerformInternalCallback <long>( "NearbyConnectionsManager#InternalConnectionRequestCallback", Callbacks.Type.Permanent, id, result, userData); }
private static void InternalOnEndpointFoundCallback(long id, IntPtr data, IntPtr userData) { Callbacks.PerformInternalCallback <long>( "NativeEndpointDiscoveryListenerHelper#InternalOnEndpointFoundCallback", // make this Perm since the callback can happen multiple times. Callbacks.Type.Permanent, id, data, userData); }
private static void InternalConnectResponseCallback(long localClientId, IntPtr response, IntPtr userData) { Callbacks.PerformInternalCallback <long>( "NearbyConnectionManager#InternalConnectResponseCallback", Callbacks.Type.Temporary, localClientId, response, userData); }
private static void InternalIntentHandler(IntPtr intent, IntPtr userData) { Callbacks.PerformInternalCallback("AndroidPlatformConfiguration#InternalIntentHandler", Callbacks.Type.Permanent, intent, userData); }
private static void InternalFetchConnectedCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("PlayerManager#InternalFetchConnectedCallback", Callbacks.Type.Temporary, response, data); }
private static void InternalFetchAllCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("AchievementManager#InternalFetchAllCallback", Callbacks.Type.Temporary, response, data); }
private static void InternalFetchForPlayerCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("StatsManager#InternalFetchForPlayerCallback", Callbacks.Type.Temporary, response, data); }
internal static void InternalFetchCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback( "EventManager#FetchCallback", Callbacks.Type.Temporary, response, data); }
internal static void InternalPlayerSelectUIcallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback( "RealtimeManager#PlayerSelectUICallback", Callbacks.Type.Temporary, response, data); }
private static void InternalStartAdvertisingCallback(long id, IntPtr result, IntPtr userData) { Callbacks.PerformInternalCallback("NearbyConnectionsManager#InternalStartAdvertisingCallback", Callbacks.Type.Permanent, id, result, userData); }
internal static void InternalIsCaptureAvailableCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("VideoManager#IsCaptureAvailableCallback", Callbacks.Type.Temporary, response, data); }
private static void InternalFetchScorePage(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("LeaderboardManager#InternalFetchScorePage", Callbacks.Type.Temporary, response, data); }
internal static void InternalCaptureCapabilitiesCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("VideoManager#CaptureCapabilitiesCallback", Callbacks.Type.Temporary, response, data); }
private static void InternalOnEndpointFoundCallback(long id, IntPtr data, IntPtr userData) { Callbacks.PerformInternalCallback <long>("NativeEndpointDiscoveryListenerHelper#InternalOnEndpointFoundCallback", Callbacks.Type.Permanent, id, data, userData); }
internal static void InternalOnRoomConnectedSetChangedCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback( "RealTimeEventListenerHelper#InternalOnRoomConnectedSetChangedCallback", Callbacks.Type.Permanent, response, data); }
internal static void InternalQuestUICallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback( "QuestManager#QuestUICallback", Callbacks.Type.Temporary, response, data); }
private static void InternalFetchServerAuthCodeCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("GameServices#InternalFetchServerAuthCodeCallback", Callbacks.Type.Temporary, response, data); }
internal static void InternalFetchInvitationsCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback( "RealtimeManager#InternalFetchInvitationsCallback", Callbacks.Type.Temporary, response, data); }
internal static void InternalTurnBasedMatchesCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback( "TurnBasedManager#TurnBasedMatchesCallback", Callbacks.Type.Temporary, response, data); }
internal static void InternalWaitingRoomUICallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback( "RealtimeManager#InternalWaitingRoomUICallback", Callbacks.Type.Temporary, response, data); }
internal static void InternalReadCallback(IntPtr response, IntPtr data) { Callbacks.PerformInternalCallback("SnapshotManager#ReadCallback", Callbacks.Type.Temporary, response, data); }