コード例 #1
0
 private void Board_ComAutoPlay(Node node)
 {
     if (Type == PlayingType.ComOnline && !Board.isEndGame)
     {
         socket.Emit("MyStepIs", JObject.FromObject(new { row = node.Row - 1, col = node.Column - 1 }));
     }
     else
     {
         CaroButton button = (CaroButton)this.Dispatcher.Invoke(new GetButtonDelegate(GetButton), node.Row, node.Column);
         if (button != null)
         {
             this.Dispatcher.Invoke(() =>
             {
                 Ellipse ell = new Ellipse();
                 ell.Width   = ell.Height = 25;
                 RadialGradientBrush RadialBrush = new RadialGradientBrush();
                 RadialBrush.GradientOrigin      = new Point(0.9, 0.9);
                 RadialBrush.GradientStops.Add(new GradientStop(Colors.Black, 0.0));
                 RadialBrush.GradientStops.Add(new GradientStop(Colors.White, 0.75));
                 ell.Stroke     = Brushes.Black;
                 ell.Fill       = RadialBrush;
                 button.Content = ell;
             });
         }
     }
 }
コード例 #2
0
 private void btnPvC_Click(object sender, RoutedEventArgs e)
 {
     Type = PlayingType.PvCom;
     if (socket != null && thread != null)
     {
         socket.Close();
         thread.Interrupt();
         btnMain.Content      = "Start!";
         btnComOnline.Content = "Start!";
     }
     Lview.Items.Clear();
     Board.ResetBoard();
     ugrid.Children.Clear();
     VeBanCo();
     if (MessageBox.Show("Bạn có muốn chơi trước không?", "Question", MessageBoxButton.YesNo, MessageBoxImage.Question) == MessageBoxResult.No)
     {
         CaroButton center = GetButton(Board.BOARD_SIZE / 2 + 1, Board.BOARD_SIZE / 2 + 1);
         if (center != null)
         {
             Board.ActivePlayer = CellPlayer.Player2;
             Ellipse ell = new Ellipse();
             ell.Width = ell.Height = 25;
             RadialGradientBrush RadialBrush = new RadialGradientBrush();
             RadialBrush.GradientOrigin = new Point(0.9, 0.9);
             RadialBrush.GradientStops.Add(new GradientStop(Colors.Black, 0.0));
             RadialBrush.GradientStops.Add(new GradientStop(Colors.White, 0.75));
             ell.Stroke     = Brushes.Black;
             ell.Fill       = RadialBrush;
             center.Content = ell;
             Board.PlayAt(center.X, center.Y);
         }
     }
 }
コード例 #3
0
        private void VeBanCo()
        {
            int size = Properties.Settings.Default.BOAR_SIZE;

            for (int i = 1; i <= size; i++)
            {
                for (int j = 1; j <= size; j++)
                {
                    this.Dispatcher.Invoke(() =>
                    {
                        CaroButton Cell      = new CaroButton();
                        Cell.X               = i;
                        Cell.Y               = j;
                        Cell.Width           = ugrid.Width / size;
                        Cell.Height          = Cell.Width;
                        Cell.BorderBrush     = Brushes.Black;
                        Cell.BorderThickness = new Thickness(0.01f);
                        Grid.SetRow(Cell, i);
                        Grid.SetColumn(Cell, j);
                        Grid.SetZIndex(Cell, 1);
                        Cell.Click += Cell_Click;
                        if ((i % 2 == 0 && j % 2 == 0) || (i % 2 != 0 && j % 2 != 0))
                        {
                            Cell.Background = Brushes.White;
                            ugrid.Children.Add(Cell);
                        }
                        else
                        {
                            RadialGradientBrush RadialBrush = new RadialGradientBrush();
                            RadialBrush.GradientOrigin      = new Point(0.5, 0.5);
                            RadialBrush.GradientStops.Add(new GradientStop(Colors.White, 0.0));
                            RadialBrush.GradientStops.Add(new GradientStop(Colors.Gray, 2));
                            Cell.Background = RadialBrush;
                            ugrid.Children.Add(Cell);
                        }
                    });
                }
            }
        }
コード例 #4
0
ファイル: MainWindow.xaml.cs プロジェクト: 1312205/Gomoku
        private void VeBanCo()
        {
            int size = Properties.Settings.Default.BOAR_SIZE;
            for (int i = 1; i <= size; i++)
                for (int j = 1; j <= size; j++)
                {
                    this.Dispatcher.Invoke(() =>
                    {
                        CaroButton Cell = new CaroButton();
                        Cell.X = i;
                        Cell.Y = j;
                        Cell.Width = ugrid.Width / size;
                        Cell.Height = Cell.Width;
                        Cell.BorderBrush = Brushes.Black;
                        Cell.BorderThickness = new Thickness(0.01f);
                        Grid.SetRow(Cell, i);
                        Grid.SetColumn(Cell, j);
                        Grid.SetZIndex(Cell, 1);
                        Cell.Click += Cell_Click;
                        if ((i % 2 == 0 && j % 2 == 0) || (i % 2 != 0 && j % 2 != 0))
                        {
                            Cell.Background = Brushes.White;
                            ugrid.Children.Add(Cell);

                        }
                        else
                        {
                            RadialGradientBrush RadialBrush = new RadialGradientBrush();
                            RadialBrush.GradientOrigin = new Point(0.5, 0.5);
                            RadialBrush.GradientStops.Add(new GradientStop(Colors.White, 0.0));
                            RadialBrush.GradientStops.Add(new GradientStop(Colors.Gray, 2));
                            Cell.Background = RadialBrush;
                            ugrid.Children.Add(Cell);

                        }
                    });
                }
        }
コード例 #5
0
        void Cell_Click(object sender, RoutedEventArgs e)
        {
            CaroButton temp = (CaroButton)sender;

            if (Board.BoardCells[temp.X, temp.Y] == CellPlayer.None && (Type == PlayingType.PvP || Type == PlayingType.PvCom))
            {
                if (Type == PlayingType.PvP)
                {
                    if (Board.ActivePlayer == CellPlayer.Player1)
                    {
                        Ellipse ell = new Ellipse();
                        ell.Width    = ell.Height = 25;
                        ell.Fill     = Brushes.Black;
                        temp.Content = ell;
                    }

                    else
                    {
                        Ellipse ell = new Ellipse();
                        ell.Width = ell.Height = 25;
                        RadialGradientBrush RadialBrush = new RadialGradientBrush();
                        RadialBrush.GradientOrigin = new Point(0.9, 0.9);
                        RadialBrush.GradientStops.Add(new GradientStop(Colors.Black, 0.0));
                        RadialBrush.GradientStops.Add(new GradientStop(Colors.White, 0.75));
                        ell.Stroke   = Brushes.Black;
                        ell.Fill     = RadialBrush;
                        temp.Content = ell;
                    }
                    Board.PlayAt(temp.X, temp.Y);
                    if (Board.isEndGame)
                    {
                        Board.ResetBoard();
                    }
                }
                else if (Type == PlayingType.PvCom)
                {
                    if (Board.ActivePlayer == CellPlayer.Player1)
                    {
                        Ellipse ell = new Ellipse();
                        ell.Width    = ell.Height = 25;
                        ell.Fill     = Brushes.Black;
                        temp.Content = ell;
                        Board.PlayAt(temp.X, temp.Y);
                        if (!Board.isEndGame)
                        {
                            Board.ActivePlayer = CellPlayer.Player2;
                            Thread Com = new Thread(Board.ComPlay);
                            Com.IsBackground = true;
                            Com.Start();
                        }
                        else
                        {
                            Board.ResetBoard();
                        }
                    }
                }
            }
            else if (Type == PlayingType.POnline)
            {
                socket.Emit("MyStepIs", JObject.FromObject(new { row = temp.X - 1, col = temp.Y - 1 }));
            }
        }
コード例 #6
0
        public void ListenData()
        {
            socket = IO.Socket(Settings.Default.IP_server);
            socket.On(Socket.EVENT_CONNECT, () =>
            {
                Dispatcher.Invoke(() =>
                {
                    //   Lview.Items.Add("Connected");
                });
            });
            socket.On(Socket.EVENT_MESSAGE, (data) =>
            {
                Dispatcher.Invoke(() =>
                {
                    Lview.Items.Add(((Newtonsoft.Json.Linq.JObject)data).ToString());
                });
            });
            socket.On(Socket.EVENT_CONNECT_ERROR, (data) =>
            {
                if (!isError)
                {
                    Dispatcher.Invoke(() =>
                    {
                        Lview.Items.Add("XẢY RA LỖI KẾT NỐI VỚI SERVER");
                    });
                    isError = true;
                }
            });

            socket.On(Socket.EVENT_ERROR, (data) =>
            {
                Dispatcher.Invoke(() =>
                {
                    Lview.Items.Add(((Newtonsoft.Json.Linq.JObject)data).ToString());
                });
            });

            #region Socket nhận ChatMessage
            socket.On("ChatMessage", (data) =>
            {
                string Message = ((Newtonsoft.Json.Linq.JObject)data)["message"].ToString();
                string Msg     = "";
                DateTime dt    = DateTime.Now;
                #region Tin nhắn Welcome!
                if (Message == "Welcome!")
                {
                    Dispatcher.Invoke(() =>
                    {
                        TextBlock tblock  = new TextBlock();
                        tblock.FontWeight = FontWeights.Bold;
                        Msg         = "Server";
                        Msg        += "\t\t\t\t" + dt.ToLongTimeString();
                        tblock.Text = Msg;
                        Lview.Items.Add(tblock);
                        Lview.Items.Add(Message);
                        Msg = "------------------------------------------------------";
                        Lview.Items.Add(Msg);
                        ClientName = txtName.Text.Trim();
                    });

                    if (!ClientName.Equals("Guest"))
                    {
                        socket.Emit("MyNameIs", ClientName);
                    }
                    socket.Emit("ConnectToOtherPlayer");
                }
                #endregion

                #region Tin nhắn thông báo kết nối và thứ tự 2 người chơi
                else if (Message.Contains("<br />"))
                {
                    int index = Message.IndexOf("<br />");
                    string s1 = Message.Substring(0, index);
                    string s2 = Message.Substring(index + 6);
                    Dispatcher.Invoke(() =>
                    {
                        TextBlock tblock  = new TextBlock();
                        tblock.FontWeight = FontWeights.Bold;
                        Msg         = "Server";
                        Msg        += "\t\t\t\t" + dt.ToLongTimeString();
                        tblock.Text = Msg;
                        Lview.Items.Add(tblock);
                        Lview.Items.Add(s1);
                        Lview.Items.Add(s2);
                        Msg = "------------------------------------------------------";
                        Lview.Items.Add(Msg);
                    });
                    // Nếu kiểu chơi là máy tự chơi online thì thực hiện kiểm tra thứ tự người chơi
                    // Nếu là người chơi thứ nhất thì cho máy tiến hành tự đánh trước vị trí giữa bàn cờ
                    if (Type == PlayingType.ComOnline)
                    {
                        if (s2 != "You are the second player!")
                        {
                            Board.ActivePlayer = CellPlayer.Player2;
                            Board.PlayAtOnline(Board.BOARD_SIZE / 2 + 1, Board.BOARD_SIZE / 2 + 1);
                            socket.Emit("MyStepIs", JObject.FromObject(new { row = Board.BOARD_SIZE / 2, col = Board.BOARD_SIZE / 2 }));
                        }
                    }
                }
                #endregion

                #region Tin nhắn từ người chơi khác
                else if (((Newtonsoft.Json.Linq.JObject)data).Count > 1)
                {
                    Dispatcher.Invoke(() =>
                    {
                        TextBlock tblock  = new TextBlock();
                        tblock.FontWeight = FontWeights.Bold;
                        Msg         = ((Newtonsoft.Json.Linq.JObject)data)["from"].ToString();
                        Msg        += "\t\t\t\t" + dt.ToLongTimeString();
                        tblock.Text = Msg;
                        Lview.Items.Add(tblock);
                        Lview.Items.Add(Message);
                        Msg = "------------------------------------------------------";
                        Lview.Items.Add(Msg);
                    });
                }
                #endregion

                #region Tin nhắn bình thường từ Server
                else
                {
                    Dispatcher.Invoke(() =>
                    {
                        TextBlock tblock  = new TextBlock();
                        tblock.FontWeight = FontWeights.Bold;
                        Msg         = "Server";
                        Msg        += "\t\t\t\t" + dt.ToLongTimeString();
                        tblock.Text = Msg;
                        Lview.Items.Add(tblock);
                        Lview.Items.Add(Message);
                        Msg = "------------------------------------------------------";
                        Lview.Items.Add(Msg);
                    });
                }
                #endregion
            });
            #endregion

            #region Socket nhận thông báo kết thúc lượt chơi
            socket.On("EndGame", (data) =>
            {
                Dispatcher.Invoke(() =>
                {
                    string Msg;
                    TextBlock tblock  = new TextBlock();
                    tblock.FontWeight = FontWeights.Bold;
                    Msg         = "Server";
                    Msg        += "\t\t\t\t" + DateTime.Now.ToLongTimeString();
                    tblock.Text = Msg;
                    Lview.Items.Add(tblock);
                    Msg = ((Newtonsoft.Json.Linq.JObject)data)["message"].ToString();
                    Lview.Items.Add(Msg);
                    Msg = "------------------------------------------------------";
                    Lview.Items.Add(Msg);
                    Dispatcher.Invoke(() =>
                    {
                        ugrid.Children.Clear();
                        VeBanCo();
                    });
                    if (Type == PlayingType.ComOnline)
                    {
                        Board.ResetBoard();
                        Board.isEndGame      = true;
                        btnComOnline.Content = "New Game!";
                    }
                    else if (Type == PlayingType.POnline)
                    {
                        btnMain.Content = "New Game!";
                    }
                });
            });
            #endregion

            #region Socket nhận thông tin nước đi
            socket.On("NextStepIs", (data) =>
            {
                int player        = int.Parse(((Newtonsoft.Json.Linq.JObject)data)["player"].ToString());
                int row           = int.Parse(((Newtonsoft.Json.Linq.JObject)data)["row"].ToString());
                int col           = int.Parse(((Newtonsoft.Json.Linq.JObject)data)["col"].ToString());
                CaroButton button = (CaroButton)this.Dispatcher.Invoke(new GetButtonDelegate(GetButton), row + 1, col + 1);
                // player = 0 là nước đi của người chơi
                if (player == 0)
                {
                    Dispatcher.Invoke(() =>
                    {
                        Ellipse ell    = new Ellipse();
                        ell.Width      = ell.Height = 25;
                        ell.Fill       = Brushes.Black;
                        button.Content = ell;
                    });
                }
                // player = 1 là nước đi của đối thủ
                else
                {
                    Dispatcher.Invoke(() =>
                    {
                        Ellipse ell = new Ellipse();
                        ell.Width   = ell.Height = 25;
                        RadialGradientBrush RadialBrush = new RadialGradientBrush();
                        RadialBrush.GradientOrigin      = new Point(0.9, 0.9);
                        RadialBrush.GradientStops.Add(new GradientStop(Colors.Black, 0.0));
                        RadialBrush.GradientStops.Add(new GradientStop(Colors.White, 0.75));
                        ell.Stroke     = Brushes.Black;
                        ell.Fill       = RadialBrush;
                        button.Content = ell;
                    });
                    // Nếu người chơi là máy tự động chơi thì thực hiện tự động tìm nước đi để đánh
                    if (Type == PlayingType.ComOnline)
                    {
                        Board.ActivePlayer = CellPlayer.Player1;
                        Board.PlayAtOnline(row + 1, col + 1);
                        Thread Com       = new Thread(Board.ComPlayOnline);
                        Com.IsBackground = true;
                        Com.Start();
                    }
                }
            });
            #endregion
        }