public override bool CustomBiomesMatch(Player other) { BiomeManager modOther = other.GetModPlayer <BiomeManager>(); bool allMatch = true; allMatch &= ZoneGrove == modOther.ZoneGrove; return(allMatch); }
public override void CopyCustomBiomesTo(Player other) { BiomeManager modOther = other.GetModPlayer <BiomeManager>(); modOther.ZoneGrove = ZoneGrove; }