コード例 #1
0
ファイル: ArenaConfigMenu.cs プロジェクト: daela/FPS_Project
    void InitControls()
    {
        gamemodeLabel = (Godot.TextEdit)Menu.TextBox("Arena Config");
        AddChild(gamemodeLabel);


        botsSlider = Menu.HSlider(0f, 16f, config.bots, 1f);
        AddChild(botsSlider);
        botsSlider.Connect("value_changed", this, nameof(UpdateBots));
        botsLabel = Menu.TextBox("Bots: " + config.bots);
        AddChild(botsLabel);

        durationSlider = Menu.HSlider(0f, 60f, config.duration, 1f);
        AddChild(durationSlider);
        durationSlider.Connect("value_changed", this, nameof(UpdateDuration));
        durationLabel = Menu.TextBox("Duration: " + config.duration + " minutes");
        AddChild(durationLabel);


        powerupsButton = Menu.Button("Spawn powerups: " + config.usePowerups, TogglePowerups);
        AddChild(powerupsButton);

        kitsButton = Menu.Button("Spawn with kits: " + config.useKits, ToggleKits);
        AddChild(kitsButton);
    }
コード例 #2
0
ファイル: SettingsMenu.cs プロジェクト: Rn4rc1s0/FPS_Project
    public void InitControls()
    {
        mainMenuButton = Menu.Button("Main Menu", MainMenu);
        AddChild(mainMenuButton);

        revertButton = Menu.Button("Revert", RevertSettings);
        AddChild(revertButton);

        saveButton = Menu.Button("Save", SaveSettings);
        AddChild(saveButton);

        masterVolumeSlider = Menu.HSlider(0f, 1.0f, Session.session.masterVolume, 0.05f);
        AddChild(masterVolumeSlider);
        masterVolumeSlider.Connect("value_changed", this, nameof(UpdateMasterVolume));

        masterVolumeLabel = (Godot.TextEdit)Menu.TextBox("Master Volume: " + Session.session.masterVolume, false);
        AddChild(masterVolumeLabel);

        sfxVolumeSlider = Menu.HSlider(0f, 1.0f, Session.session.sfxVolume, 0.05f);
        AddChild(sfxVolumeSlider);
        sfxVolumeSlider.Connect("value_changed", this, nameof(UpdateSfxVolume));

        sfxVolumeLabel = (Godot.TextEdit)Menu.TextBox("Sound Effects Volume: " + Session.session.sfxVolume, false);
        AddChild(sfxVolumeLabel);

        musicVolumeSlider = Menu.HSlider(0f, 1.0f, Session.session.musicVolume, 0.05f);
        AddChild(musicVolumeSlider);
        musicVolumeSlider.Connect("value_changed", this, nameof(UpdateMusicVolume));

        musicVolumeLabel = (Godot.TextEdit)Menu.TextBox("Music Volume: " + Session.session.musicVolume, false);
        AddChild(musicVolumeLabel);

        mouseXSlider = Menu.HSlider(0f, 1.0f, Session.session.mouseSensitivityX, 0.05f);
        AddChild(mouseXSlider);
        mouseXSlider.Connect("value_changed", this, nameof(UpdateMouseX));

        mouseXLabel = (Godot.TextEdit)Menu.TextBox("Mouse Sensitivity X: " + Session.session.mouseSensitivityX, false);
        AddChild(mouseXLabel);

        mouseYSlider = Menu.HSlider(0f, 1.0f, Session.session.mouseSensitivityY, 0.05f);
        AddChild(mouseYSlider);
        mouseYSlider.Connect("value_changed", this, nameof(UpdateMouseY));

        mouseYLabel = Menu.TextBox("Mouse Sensitivity Y: " + Session.session.mouseSensitivityY, false);
        AddChild(mouseYLabel);

        userNameBox = Menu.TextBox(Session.session.userName, false);
        AddChild(userNameBox);
    }
コード例 #3
0
    public void InitControls()
    {
        background = Menu.BackgroundBox();
        AddChild(background);

        mainMenuButton = Menu.Button("Main Menu", MainMenu);
        AddChild(mainMenuButton);

        revertButton = Menu.Button("Revert", RevertSettings);
        AddChild(revertButton);

        saveButton = Menu.Button("Save", SaveSettings);
        AddChild(saveButton);

        masterVolumeSlider = Menu.HSlider(0f, 1.0f, Session.session.masterVolume, 0.05f);
        AddChild(masterVolumeSlider);
        masterVolumeSlider.Connect("value_changed", this, nameof(UpdateMasterVolume));

        masterVolumeLabel = (Godot.TextEdit)Menu.TextBox("Master Volume: " + Session.session.masterVolume, false);
        AddChild(masterVolumeLabel);

        sfxVolumeSlider = Menu.HSlider(0f, 1.0f, Session.session.sfxVolume, 0.05f);
        AddChild(sfxVolumeSlider);
        sfxVolumeSlider.Connect("value_changed", this, nameof(UpdateSfxVolume));

        sfxVolumeLabel = (Godot.TextEdit)Menu.TextBox("Sound Effects Volume: " + Session.session.sfxVolume, false);
        AddChild(sfxVolumeLabel);

        musicVolumeSlider = Menu.HSlider(0f, 1.0f, Session.session.musicVolume, 0.05f);
        AddChild(musicVolumeSlider);
        musicVolumeSlider.Connect("value_changed", this, nameof(UpdateMusicVolume));

        musicVolumeLabel = (Godot.TextEdit)Menu.TextBox("Music Volume: " + Session.session.musicVolume, false);
        AddChild(musicVolumeLabel);

        mouseXSlider = Menu.HSlider(0f, 5.0f, Session.session.mouseSensitivityX, 0.05f);
        AddChild(mouseXSlider);
        mouseXSlider.Connect("value_changed", this, nameof(UpdateMouseX));

        mouseXLabel = (Godot.TextEdit)Menu.TextBox("Mouse Sensitivity X: " + Session.session.mouseSensitivityX, false);
        AddChild(mouseXLabel);

        mouseYSlider = Menu.HSlider(0f, 5.0f, Session.session.mouseSensitivityY, 0.05f);
        AddChild(mouseYSlider);
        mouseYSlider.Connect("value_changed", this, nameof(UpdateMouseY));

        mouseYLabel = Menu.TextBox("Mouse Sensitivity Y: " + Session.session.mouseSensitivityY, false);
        AddChild(mouseYLabel);

        userNameBox = Menu.TextBox(Session.session.userName, false);
        AddChild(userNameBox);

        string deviceString = DeviceManager.DeviceName(Session.session.player1Device);

        deviceLabel = (Godot.TextEdit)Menu.TextBox("Device: " + deviceString, false);
        AddChild(deviceLabel);

        int deviceInt = (int)Session.session.player1Device;

        deviceSlider = Menu.HSlider(0f, 4.0f, (float)deviceInt, 1.0f);
        AddChild(deviceSlider);
        deviceSlider.Connect("value_changed", this, nameof(UpdateDevice));
    }