public Universe(SphereTerrain terrain, ProjectileTracerView projectileTracer, IFactory <PlayerModel, PlayerView> playerViewFactory, GameModel gameModel) { this.terrain = terrain; this.projectileTracer = projectileTracer; this.playerViewFactory = playerViewFactory; this.gameModel = gameModel; }
public Startup(SphereTerrain sphereTerrain, GameModel gameModel, Universe universe) { this.sphereTerrain = sphereTerrain; this.gameModel = gameModel; this.universe = universe; }