/// <summary> /// Remove the segs in the section of the line. /// </summary> /// <param name="line"></param> /// <param name="start"></param> /// <param name="end"></param> private void Remove(TaggedLineString line, int start, int end) { for (int i = start; i < end; i++) { TaggedLineSegment seg = line.GetSegment(i); _inputIndex.Remove(seg); } }
/* * /// <summary> * /// * /// </summary> * public LineSegmentIndex() { } */ /// <summary> /// /// </summary> /// <param name="line"></param> public void Add(TaggedLineString line) { TaggedLineSegment[] segs = line.Segments; for (int i = 0; i < segs.Length; i++) { TaggedLineSegment seg = segs[i]; Add(seg); } }
/// <summary> /// Filters linear geometries. /// </summary> /// <param name="geom">A geometry of any type</param> public void Filter(IGeometry geom) { ILineString line = geom as ILineString; if (line == null) { return; } if (line.IsEmpty) { return; } int minSize = line.IsClosed ? 4 : 2; TaggedLineString taggedLine = new TaggedLineString(line, minSize); _container._lineStringMap.Add(line, taggedLine); }
/// <summary> /// Tests whether a segment is in a section of a <see cref="TaggedLineString"/>. /// </summary> /// <param name="line"></param> /// <param name="sectionIndex"></param> /// <param name="seg"></param> /// <returns></returns> private static bool IsInLineSection(TaggedLineString line, int[] sectionIndex, TaggedLineSegment seg) { // not in this line if (seg.Parent != line.Parent) { return(false); } int segIndex = seg.Index; if (segIndex >= sectionIndex[0] && segIndex < sectionIndex[1]) { return(true); } return(false); }
private bool HasBadIntersection(TaggedLineString parentLine, int[] sectionIndex, LineSegment candidateSeg) { bool badOutput = HasBadOutputIntersection(candidateSeg); if (badOutput) { return(true); } bool badInput = HasBadInputIntersection(parentLine, sectionIndex, candidateSeg); if (badInput) { return(true); } return(false); }
/// <inheritdoc cref="GeometryTransformer.TransformCoordinates(ICoordinateSequence, IGeometry)"/>> protected override ICoordinateSequence TransformCoordinates(ICoordinateSequence coords, IGeometry parent) { // for empty coordinate sequences return null if (coords.Count == 0) { return(null); } // for linear components (including rings), simplify the LineString ILineString s = parent as ILineString; if (s != null) { TaggedLineString taggedLine = _container._lineStringMap[s]; return(CreateCoordinateSequence(taggedLine.ResultCoordinates)); } // for anything else (e.g. points) just copy the coordinates return(base.TransformCoordinates(coords, parent)); }
private bool HasBadInputIntersection(TaggedLineString parentLine, int[] sectionIndex, LineSegment candidateSeg) { IList <LineSegment> querySegs = _inputIndex.Query(candidateSeg); foreach (TaggedLineSegment querySeg in querySegs) { bool interior = HasInteriorIntersection(querySeg, candidateSeg); if (interior) { bool inline = IsInLineSection(parentLine, sectionIndex, querySeg); if (inline) { continue; } return(true); } } return(false); }
/// <summary> /// Simplifies the given <see cref="TaggedLineString"/> /// using the distance tolerance specified. /// </summary> /// <param name="line">The linestring to simplify.</param> public void Simplify(TaggedLineString line) { _line = line; _linePts = line.ParentCoordinates; SimplifySection(0, _linePts.Length - 1, 0); }