/// <summary> /// 创建B+树 /// </summary> /// <param name="treeFileStream">指定树文件的文件流</param> /// <param name="blockFileStream">指定块文件的文件流</param> /// <param name="keyLength">树允许的键的长度</param> /// <param name="nodeCapacity">树允许的各子节点的最大容量</param> /// <param name="blockSize">块大小</param> /// <returns>B+树</returns> public static BPlusTreeObject Create(Stream treeFileStream, Stream blockFileStream, int keyLength, int nodeCapacity, int blockSize) { BPlusTreeBytes tree = BPlusTreeBytes.Create(treeFileStream, blockFileStream, keyLength, nodeCapacity, blockSize); return(new BPlusTreeObject(tree)); }
/// <summary> /// 创建B+树 /// </summary> /// <param name="treeFileName">指定树文件的文件名</param> /// <param name="blockFileName">指定块文件的文件名</param> /// <param name="keyLength">树允许的键的长度</param> /// <returns>B+树</returns> public static BPlusTreeObject Create(string treeFileName, string blockFileName, int keyLength) { BPlusTreeBytes tree = BPlusTreeBytes.Create(treeFileName, blockFileName, keyLength); return(new BPlusTreeObject(tree)); }
/// <summary> /// 创建B+树 /// </summary> /// <param name="treeFileStream">指定树文件的文件流</param> /// <param name="blockFileStream">指定块文件的文件流</param> /// <param name="keyLength">树允许的键的长度</param> /// <param name="formatter">序列化器</param> /// <returns>B+树</returns> public static BPlusTreeObject Create(Stream treeFileStream, Stream blockFileStream, int keyLength, IFormatter formatter) { BPlusTreeBytes tree = BPlusTreeBytes.Create(treeFileStream, blockFileStream, keyLength); return(new BPlusTreeObject(tree, formatter)); }
/// <summary> /// 创建B+树 /// </summary> /// <param name="treeFileName">指定树文件的文件名</param> /// <param name="blockFileName">指定块文件的文件名</param> /// <param name="keyLength">树允许的键的长度</param> /// <param name="nodeCapacity">树允许的各子节点的最大容量</param> /// <param name="blockSize">块大小</param> /// <returns>B+树</returns> public static BPlusTreeObject Create(string treeFileName, string blockFileName, int keyLength, int nodeCapacity, int blockSize) { BPlusTreeBytes tree = BPlusTreeBytes.Create(treeFileName, blockFileName, keyLength, nodeCapacity, blockSize); return(new BPlusTreeObject(tree)); }
/// <summary> /// 创建B+树 /// </summary> /// <param name="treeFileStream">指定树文件的文件流</param> /// <param name="blockFileStream">指定块文件的文件流</param> /// <param name="keyLength">树允许的键的长度</param> /// <returns>B+树</returns> public static BPlusTree Create(Stream treeFileStream, Stream blockFileStream, int keyLength) { BPlusTreeBytes tree = BPlusTreeBytes.Create(treeFileStream, blockFileStream, keyLength); return(new BPlusTree(tree)); }