void ProcGet() { OutputManager.Ui.Write("What is the name the resource to get?"); string resourceName = Console.ReadLine(); string resourceId = EZHash.GetHashString(resourceName); Messages.GetResourceRequest grr = new GetResourceRequest(this.localNode, resourceId); Messages.Message tmpResponse = this.localNode.SendMessage(grr); Messages.GetResourceResponse rep = new GetResourceResponse(tmpResponse.ToString()); if (rep.resourceFoundSuccessfully) { OutputManager.Ui.Write(rep.resourceContent); } else { OutputManager.Ui.Write("A resource with that name could not be found."); } }
void ProcAddResource() { OutputManager.Ui.Write("What is the name of this new resouce?"); string resourceName = Console.ReadLine(); OutputManager.Ui.Write("What is the contents of this new resouce?"); string resourceContent = Console.ReadLine(); string resourceId = EZHash.GetHashString(resourceName); Messages.AddResourceRequest addResourceReq = new AddResourceRequest(this.localNode, resourceId, resourceName, resourceContent); Messages.Message tmpResponse = localNode.SendMessage(addResourceReq); Messages.AddResourceResponse addResourceResponse = new AddResourceResponse(tmpResponse.ToString()); if (addResourceResponse.resourceAddedSuccessfully) { OutputManager.Ui.Write($"The resource \"{resourceName}\" was added successfully."); } else { OutputManager.Ui.Write($"Failed to add the resource \"{resourceName}\""); } }