static void Main() { _currentItemsInShop = new List<Item>{ new Item{Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20}, new Item{Name = "Aged Brie", SellIn = 2, Quality = 0}, new Item{Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7}, new Item{Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80}, new Item{Name = "Backstage passes to a TAFKAL80ETC concert",SellIn = 15,Quality = 20}, new Item{Name = "Conjured Mana Cake", SellIn = 3, Quality = 6} }; var shop = new GildedRoseShop(); for (var i = 0; i < 31; i++) { System.Console.WriteLine("-------- day " + i + " --------"); System.Console.WriteLine("name, sellIn, quality"); for (var j = 0; j < _currentItemsInShop.Count; j++) { System.Console.WriteLine(_currentItemsInShop[j].Name + ", " + _currentItemsInShop[j].SellIn + ", " + _currentItemsInShop[j].Quality); } System.Console.WriteLine(""); _currentItemsInShop = shop.UpdateDailyQualities(_currentItemsInShop); } System.Console.ReadKey(); }
static void Main() { _currentItemsInShop = new List <Item> { new Item { Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20 }, new Item { Name = "Aged Brie", SellIn = 2, Quality = 0 }, new Item { Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7 }, new Item { Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80 }, new Item { Name = "Backstage passes to a TAFKAL80ETC concert", SellIn = 15, Quality = 20 }, new Item { Name = "Conjured Mana Cake", SellIn = 3, Quality = 6 } }; var shop = new GildedRoseShop(); for (var i = 0; i < 31; i++) { System.Console.WriteLine("-------- day " + i + " --------"); System.Console.WriteLine("name, sellIn, quality"); for (var j = 0; j < _currentItemsInShop.Count; j++) { System.Console.WriteLine(_currentItemsInShop[j].Name + ", " + _currentItemsInShop[j].SellIn + ", " + _currentItemsInShop[j].Quality); } System.Console.WriteLine(""); _currentItemsInShop = shop.UpdateDailyQualities(_currentItemsInShop); } System.Console.ReadKey(); }