/// <summary> /// /// </summary> /// <param name="scale"></param> /// <param name="oldScale"></param> /// <param name="element"></param> public void InsertInUnDoRedoForScale(Vector2 scale, Vector2 oldScale, GameObject element) { ICommand cmd = new ScaleCommand(scale, oldScale, element); _Undocommands.Push(cmd); _Redocommands.Clear(); }
/// <summary> /// /// </summary> /// <param name="scale"></param> /// <param name="oldScale"></param> /// <param name="element"></param> public void InsertInUnDoRedoForScale(Vector2 scale, Vector2 oldScale, GameObject element) { ICommand cmd = new ScaleCommand(scale, oldScale, element); _Undocommands.Push(cmd); _Redocommands.Clear(); }