public void SwitchUser(AuthIdentity authIdentity, Action onSuccess, Action <GetSocialError> onFailure) { DebugUtils.LogMethodCall(MethodBase.GetCurrentMethod(), authIdentity, onSuccess, onFailure); }
public void SwitchUser(AuthIdentity authIdentity, Action onSuccess, Action <GetSocialError> onFailure) { _gs_switchUser(authIdentity.ToJson(), Callbacks.ActionCallback, onSuccess.GetPointer(), Callbacks.FailureCallback, onFailure.GetPointer()); }
public void AddAuthIdentity(AuthIdentity authIdentity, Action onComplete, Action <GetSocialError> onFailure, Action <ConflictUser> onConflict) { DebugUtils.LogMethodCall(MethodBase.GetCurrentMethod(), authIdentity, onComplete, onFailure, onConflict); }
public void SwitchUser(AuthIdentity identity, Action onSuccess, Action <GetSocialError> onFailure) { _user.CallStatic("switchUser", identity.ToAjo(), new CompletionCallback(onSuccess, onFailure)); }