public string Serialize() { if (_gui != null) { _settings = _gui.Settings; } if (_settings == null) { _settings = new SendMessageSetting(); } return(PluginHelper.SerializeSettings(_settings)); }
public string Serialize() { if (_gui != null) _settings = _gui.Settings; if (_settings == null) _settings = new SendMessageSetting(); return PluginHelper.SerializeSettings(_settings); }