/// <summary> /// Add particle type to this particles system. /// </summary> /// <param name="type">Particle type to add.</param> public void AddParticleType(ParticleType type) { _particles.Add(type); }
/// <summary> /// Create the new particles system with a base particle type. /// </summary> /// <param name="type">First particles type in this system.</param> public ParticleSystem(ParticleType type) : this() { AddParticleType(type); }