public static double Distance(Polygon polygon, RealPoint point) { return(RealPointWithPolygon.Distance(point, polygon)); }
public static List <RealPoint> GetCrossingPoints(Polygon polygon, RealPoint point) { return(RealPointWithPolygon.GetCrossingPoints(point, polygon)); }
public static bool Cross(Polygon polygon, RealPoint point) { return(RealPointWithPolygon.Cross(point, polygon)); }