public void IsScalene_WhenNoSidesEqual_ReturnsTrue(double side1, double side2, double side3) { var triangle = new Triangle(side1, side2, side3); Assert.IsTrue(triangle.IsScalene()); }
public void IsScalene_WhenIsIscocolese_ReturnsFalse(double side1, double side2, double side3) { var triangle = new Triangle(side1, side2, side3); Assert.AreEqual(triangle.IsScalene(), !triangle.IsIsosceles()); }
public void IsScalene_WhenIsEquilateral_ReturnsFalse(double side1, double side2, double side3) { var triangle = new Triangle(side1, side2, side3); Assert.AreEqual(triangle.IsScalene(), !triangle.IsEquilateral()); }
public void IsIsocolese_WhenTwoSidesEqual_ReturnsTrue(double side1, double side2, double side3) { var triangle = new Triangle(side1, side2, side3); Assert.IsTrue(triangle.IsIsosceles()); }
public void IsEquilateral_WhenSidesNotEqual_ReturnsFalse(double side1, double side2, double side3) { var triangle = new Triangle(side1, side2, side3); Assert.IsFalse(triangle.IsEquilateral()); }
public void IsEquilateral_WhenAllSidesEqual_ReturnsTrue(double side1, double side2, double side3) { var triangle = new Triangle(side1, side2, side3); Assert.IsTrue(triangle.IsEquilateral()); }