コード例 #1
0
        public static void Write(Nettention.Proud.Message msg, GeniusTake.Model.Player data)
        {
            msg.Write(data.RemoteID);
            msg.Write(data.UID);
            msg.Write(data.CharacterIndex);
            msg.Write(data.Nickname);
            msg.Write((byte)data.Side);
            msg.Write(data.IsReady);
            msg.Write(data.IsDead);
            msg.Write(data.Order);
            msg.Write(data.Hp);
            msg.Write(data.Power);
            msg.Write(data.Speed);
            msg.Write(data.MaxPower);
            msg.Write(data.Pain);
            msg.Write(data.Patience);

            msg.Write(data.Deck.BallList.Count);

            foreach (var a in data.Deck.BallList)
            {
                msg.Write(a.Key);
                msg.Write(a.Value);
            }
        }
コード例 #2
0
        public static void Read(Nettention.Proud.Message msg, out GeniusTake.Model.Player data)
        {
            data = new GeniusTake.Model.Player();

            msg.Read(out data.RemoteID);
            msg.Read(out data.UID);
            msg.Read(out data.CharacterIndex);
            msg.Read(out data.Nickname);


            byte side;

            msg.Read(out side);
            data.Side = (GeniusTake.Model.SIDE)side;

            msg.Read(out data.IsReady);
            msg.Read(out data.IsDead);
            msg.Read(out data.Order);
            msg.Read(out data.Hp);
            msg.Read(out data.Power);
            msg.Read(out data.Speed);
            msg.Read(out data.MaxPower);
            msg.Read(out data.Pain);
            msg.Read(out data.Patience);

            int count;

            msg.Read(out count);

            while (count > 0)
            {
                long key;
                int  containValue;

                msg.Read(out key);
                msg.Read(out containValue);

                data.AddDeckItem(key, containValue);

                count--;
            }
        }