コード例 #1
0
ファイル: RWPvpResultHandler.cs プロジェクト: JoeChen999/scut
        protected override void TakeRemote()
        {
            PvpPlayer player1 = null;
            PvpPlayer player2 = null;

            if (m_RequestPacket.PlayerIds.Count < 2)
            {
                return;
            }
            for (int i = 0; i < m_RequestPacket.PlayerIds.Count; i++)
            {
                PvpPlayer p = CacheSet.PvpPlayerCache.FindKey(m_RequestPacket.PlayerIds[i], m_RequestPacket.ServerId[i]);
                if (p == null)
                {
                    return;
                }
                if (i == 0)
                {
                    player1 = p;
                }
                else if (i == 1)
                {
                    player2 = p;
                }
            }
            int         p1score = PVPLogic.GetDeltaScore(player1.Score, player2.Score, m_RequestPacket.Result[0]);
            int         p2score = PVPLogic.GetDeltaScore(player2.Score, player1.Score, m_RequestPacket.Result[1]);
            WLPvpResult package = new WLPvpResult();

            for (int i = 0; i < m_RequestPacket.PlayerIds.Count; i++)
            {
                package.PlayerId = m_RequestPacket.PlayerIds[i];
                package.Result   = m_RequestPacket.Result[i];
                package.Score    = i == 0 ? p1score : p2score;
                LobbyServerSender.Send(m_RequestPacket.ServerId[i], "WLPvpResultHandler", package, delegate(RemotePackage callback) {
                    LWPvpResult res = RemoteCommunication.ParseRemotePackage <LWPvpResult>(callback.Message as byte[]);
                    if (res.PlayerId == player1.Id)
                    {
                        player1.Score = res.Score;
                    }
                    else if (res.PlayerId == player2.Id)
                    {
                        player2.Score = res.Score;
                    }
                    RankingFactory.Get <SinglePvpRankUser>("SinglePvpRanking").Refresh();
                });
            }
        }
コード例 #2
0
ファイル: PvpLogic.cs プロジェクト: JoeChen999/scut
        public static bool StartSingleMatch(PBRoomPlayerInfo player)
        {
            var p = CacheSet.PvpPlayerCache.FindKey(player.PlayerInfo.Id, player.LobbyServerId);

            if (p == null)
            {
                PvpPlayer pp = new PvpPlayer()
                {
                    Id       = player.PlayerInfo.Id,
                    ServerId = player.LobbyServerId,
                    Score    = player.Score,
                    Name     = player.PlayerInfo.Name,
                };
                CacheSet.PvpPlayerCache.Add(pp);
            }
            else
            {
                p.Name         = player.PlayerInfo.Name;
                p.Score        = player.Score;
                p.PortraitType = player.PlayerInfo.PortraitType;
            }
            int           typeId = (int)PVPType.Single;
            PVPMatchQueue queue;

            if (!CacheSet.PVPMathcQueueCache.TryGet(typeId.ToString(), out queue))
            {
                queue                   = new PVPMatchQueue();
                queue.QueueType         = typeId;
                queue.MatchedGroupCount = 0;
                CacheSet.PVPMathcQueueCache.AddOrUpdate(typeId.ToString(), queue);
            }
            if (queue.InQueueGroups.Find(g => g.Player.PlayerInfo.Id == player.PlayerInfo.Id) != null)
            {
                return(false);
            }
            PVPGroup group = new PVPGroup();

            group.Player = player;
            queue.InQueueGroups.Add(group);
            return(true);
        }