public PlayerHeroLogic SetUser(int userId) { m_UserId = userId; m_MyHeros = CacheSet.PlayerHeroCache.FindKey(m_UserId.ToString(), m_UserId); if (m_MyHeros == null) { m_MyHeros = new PlayerHeros() { UserId = userId }; CacheSet.PlayerHeroCache.Add(m_MyHeros); } return(this); }
public PlayerHeroLogic() { m_HeroId = 0; m_UserId = 0; m_MyHeros = null; }