public override bool TakeAction() { var pdq = PlayerDailyQuestLogic.GetInstance(m_UserId); var RewardItems = pdq.CompleteDailyQuest(m_RequestPacket.QuestId); if (RewardItems == null) { ErrorCode = (int)ErrorType.RequireNotMet; ErrorInfo = "You can not claim this achievement"; return(false); } PlayerPackageLogic pp = new PlayerPackageLogic(); pp.SetUser(m_UserId); PBReceivedItems receivedItems; pp.GetItems(RewardItems, ReceiveItemMethodType.None, out receivedItems); m_ResponsePacket.ReceivedItems = receivedItems; PlayerLogic p = new PlayerLogic(); p.SetUser(m_UserId); m_ResponsePacket.PlayerInfo = new PBPlayerInfo() { Id = p.MyPlayer.Id, Exp = p.MyPlayer.Exp, Level = p.MyPlayer.Level, Coin = p.MyPlayer.Coin, Money = p.MyPlayer.Money, Spirit = p.MyPlayer.Spirit }; m_ResponsePacket.QuestId = m_RequestPacket.QuestId; return(true); }
public static PlayerDailyQuestLogic GetInstance(int userId) { if (m_Instances.ContainsKey(userId) && m_Instances[userId] != null) { return(m_Instances[userId]); } PlayerDailyQuestLogic pdq = new PlayerDailyQuestLogic(userId); m_Instances.Add(userId, pdq); return(pdq); }
public bool GetReward(int level) { if (!m_Foundry.CanReceiveRewards[level] || m_Foundry.HasReceivedRewards[level]) { return(false); } m_Foundry.HasReceivedRewards[level] = true; m_Foundry.CanReceiveRewards[level] = false; PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.ClaimGearFoundryReward, 1); return(true); }
public CacheDictionary <int, int> LeaveInstance(int instanceId) { if (m_CosmosCrack.PassedRoundCount >= GameConfigs.GetInt("Cosmos_Crack_Round_Limit", 10) || !m_CosmosCrack.ChosenInstance.ContainsKey(instanceId)) { return(null); } var retval = m_CosmosCrack.ChosenInstance[instanceId].RewardItem; RefreshCosmosCrackInstance(); m_CosmosCrack.PassedRoundCount += 1; PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.CompleteCosmosCrack, 1); return(retval); }
private void SetDailyQuestInfo() { var pdq = PlayerDailyQuestLogic.GetInstance(m_UserId); m_ResponsePacket.DailyQuestInfo = new PBDailyQuestInfo(); foreach (var trackingQuest in pdq.TrackingDailyQuests) { m_ResponsePacket.DailyQuestInfo.TrackingDailyQuests.Add(new PBTrackingDailyQuest() { QuestId = trackingQuest.Key, ProgressCount = trackingQuest.Value.Progress }); } m_ResponsePacket.DailyQuestInfo.CompletedDailyQuests.AddRange(pdq.CompletedDailyQuests); }
public void InstanceCompleted(int instanceId, int stars) { if (m_InstanceProgress.Progress.ContainsKey(instanceId)) { if (m_InstanceProgress.Progress[instanceId] < stars) { m_InstanceProgress.Progress[instanceId] = stars; } } else { m_InstanceProgress.Progress.Add(instanceId, stars); PlayerAchievementLogic.GetInstance(m_InstanceProgress.UserId).UpdateAchievement(AchievementType.InstanceCompletedCount); } PlayerDailyQuestLogic.GetInstance(m_InstanceProgress.UserId).UpdateDailyQuest(DailyQuestType.CompleteInstance, 1); }
public bool EndBattle(int enemyId, bool isWin, bool isRevenge, out int token) { int userId = m_UserId; token = 0; if (isRevenge) { SetUser(enemyId); AddBattleReport(userId, false, !isWin); SetUser(userId); return(true); } if (m_Arena.EnemyId <= 0) { SetUser(enemyId); m_Arena.EnemyId = 0; SetUser(userId); return(false); } SetUser(enemyId); if (m_Arena.EnemyId <= 0) { SetUser(userId); m_Arena.EnemyId = 0; return(false); } token = GetTokenCount(isWin); m_Arena.EnemyId = 0; AddBattleReport(userId, false, !isWin); SetUser(userId); if (isWin) { ArenaRankLogic ar = new ArenaRankLogic(); ar.SwapRank(userId, enemyId); m_Arena.WinCount += 1; PlayerAchievementLogic.GetInstance(userId).UpdateAchievement(AchievementType.PvpWinCount); } m_Arena.ArenaTokenCount += token; m_Arena.EnemyId = 0; AddBattleReport(enemyId, true, isWin); PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.CompleteOfflineArena, 1); return(true); }
public override bool TakeAction() { PlayerDailyQuestLogic pdq = PlayerDailyQuestLogic.GetInstance(m_UserId); if (pdq.ResetDailyQuestInfo()) { m_ResponsePacket.DailyQuestInfo = new PBDailyQuestInfo(); foreach (var trackingQuest in pdq.TrackingDailyQuests) { m_ResponsePacket.DailyQuestInfo.TrackingDailyQuests.Add(new PBTrackingDailyQuest() { QuestId = trackingQuest.Key, ProgressCount = trackingQuest.Value.Progress }); } m_ResponsePacket.DailyQuestInfo.CompletedDailyQuests.AddRange(pdq.CompletedDailyQuests); } return(true); }
public void DealPvpResult(int result, int score) { if (m_Pvp.RemainingCount > 0) { m_Pvp.RemainingCount -= 1; } if (m_Pvp.SinglePvpScore + score <= 0) { m_Pvp.SinglePvpScore = 0; } else { m_Pvp.SinglePvpScore += score; } m_Pvp.RoomId = 0; m_Pvp.RoomServerId = 0; if (result == 1) { PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.CompleteSinglePvp, 1); } }
public bool SendEnergy(int friendId) { int userId = m_UserId; if (m_Friends.SendCount >= GameConsts.Social.MaxSendCount) { return(false); } if (!m_Friends.Friends.ContainsKey(friendId) || m_Friends.Friends[friendId].CanSendEnergy == false) { return(false); } SetUser(friendId); if (!m_Friends.Friends.ContainsKey(userId)) { return(false); } m_Friends.Friends[userId].CanReceiveEnergy = true; SetUser(userId); m_Friends.Friends[friendId].CanSendEnergy = false; m_Friends.SendCount += 1; PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.GiftEnergyToFriend, 1); return(true); }
public override bool TakeAction() { InstanceProgressLogic ip = new InstanceProgressLogic(); ip.SetUser(m_UserId); if (!(ip.GetInstanceProgress()).ContainsKey(m_RequestPacket.InstanceId)) { ErrorCode = (int)ErrorType.RequireNotMet; ErrorInfo = "You have not passed this instance"; return(false); } PlayerInstanceLogic pi = new PlayerInstanceLogic(); pi.SetUser(m_UserId); CacheDictionary <int, int> dropItems = new CacheDictionary <int, int>(); for (int i = 0; i < m_RequestPacket.Count; i++) { PBInstanceDrop instanceDrop = new PBInstanceDrop(); List <PBDropInfo> dropList = new List <PBDropInfo>(); List <PBDropInfo> dropPack; var dropDict = pi.GenerateDropList(m_RequestPacket.InstanceId, true, out dropPack); GameUtils.MergeItemDict(dropItems, dropDict); foreach (var dropItem in dropDict) { PBDropInfo item = new PBDropInfo() { DropId = dropItem.Key, DropCount = dropItem.Value }; instanceDrop.Items.Add(item); } m_ResponsePacket.Drops.Add(instanceDrop); } PlayerPackageLogic pp = new PlayerPackageLogic(); pp.SetUser(m_UserId); if (!pp.CheckPackageSlot(dropItems)) { ErrorCode = (int)ErrorType.PackageSlotFull; ErrorInfo = "Package full"; return(false); } PlayerLogic p = new PlayerLogic(); p.SetUser(m_UserId); int energy = PlayerInstanceLogic.GetInstanceEnergy(m_RequestPacket.InstanceId); long nextRecoverTime; if (!p.DeductEnergy(energy * m_RequestPacket.Count, out nextRecoverTime)) { ErrorCode = (int)ErrorType.RequireNotMet; ErrorInfo = "You have not enough energy"; return(false); } PBReceivedItems receivedItems; pp.GetItems(dropItems, ReceiveItemMethodType.CompleteInstance, out receivedItems); m_ResponsePacket.ReceivedItems = receivedItems; DTInstance instanceData = PlayerInstanceLogic.GetInstanceData(m_RequestPacket.InstanceId); p.AddCoin(instanceData.Coin * m_RequestPacket.Count); p.AddExp(instanceData.PlayerExp * m_RequestPacket.Count); m_ResponsePacket.Count = m_RequestPacket.Count; m_ResponsePacket.InstanceId = m_RequestPacket.InstanceId; m_ResponsePacket.PlayerInfo = new PBPlayerInfo() { Id = m_UserId, Coin = p.MyPlayer.Coin, Exp = p.MyPlayer.Exp, Level = p.MyPlayer.Level, Energy = p.MyPlayer.Energy, NextEnergyRecoveryTime = nextRecoverTime }; HeroTeamLogic heroTeam = new HeroTeamLogic(); heroTeam.SetUser(m_UserId); PlayerHeroLogic playerHero = new PlayerHeroLogic(); playerHero.SetUser(m_UserId); foreach (int heroId in heroTeam.MyHeroTeam.Team) { if (heroId == 0) { continue; } //playerHero.SetHero(heroId).AddExp(instanceData.HeroExp); m_ResponsePacket.LobbyHeroInfo.Add(new PBLobbyHeroInfo() { Type = heroId, Exp = playerHero.MyHeros.Heros[heroId].HeroExp, Level = playerHero.MyHeros.Heros[heroId].HeroLv }); } PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.CleanOutInstance, m_RequestPacket.Count); return(true); }
private bool RefreshData(PlayerChessLogic playerChess) { int costFieldCount = 0; int freeFieldCount = 0; int totalCostFreeCount = 0; Transaction t = new Transaction(); t.DumpEntity(playerChess.MyChess); PlayerPackageLogic package = new PlayerPackageLogic(); package.SetUser(m_UserId); foreach (var field in m_RequestPacket.ModifiedChessField) { var oldField = playerChess.MyChess.ChessBoard[field.Index]; int oldColor = oldField.Color == ChessFieldColor.Empty || oldField.Color == ChessFieldColor.EmptyGray || oldField.Color == ChessFieldColor.RewardGray ? (int)ChessFieldColor.EmptyGray : (int)oldField.Color; if (field.Color != oldColor) { t.RollBack(); ErrorCode = (int)ErrorType.CannotOpenChance; ErrorInfo = "illegal params"; return(false); } if (field.Color == (int)ChessFieldColor.EmptyGray) { RewardChessField oldRewardField = oldField as RewardChessField; if (!oldRewardField.IsOpened && field.IsOpened) { if (!oldRewardField.IsFree) { if (m_RequestPacket.ModifiedChessField.Count == 1) { costFieldCount += 1; } else { freeFieldCount += 1; } } else { freeFieldCount += 1; } m_GotCoin += oldRewardField.RewardCoin; m_GotMoney += oldRewardField.RewardMoney; m_GotStarEnergy += oldRewardField.RewardStarEnergy; foreach (var reward in oldRewardField.RewardItems) { if (m_GotItems.ContainsKey(reward.Key)) { m_GotItems[reward.Key] += reward.Value; } else { m_GotItems.Add(reward); } } PlayerPackageLogic pp = new PlayerPackageLogic(); pp.SetUser(m_UserId); if (!pp.CheckPackageSlot(m_GotItems)) { ErrorCode = (int)ErrorType.PackageSlotFull; ErrorInfo = "item count if full"; return(false); } playerChess.DeductOpenCount(); } oldRewardField.IsFree = field.IsFree; oldRewardField.IsOpened = field.IsOpened; oldRewardField.ParentId = field.Parent; } else { BattleChessField oldBattleField = oldField as BattleChessField; if (!oldBattleField.IsOpened && field.IsOpened) { m_ResponsePacket.FreeCount = oldBattleField.Count; costFieldCount += 1; oldBattleField.IsOpened = field.IsOpened; PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.WinTurnOverChessBattle, 1); } else { if (field.FreeCount < 0 || field.FreeCount > oldBattleField.Count) { ErrorCode = (int)ErrorType.CannotOpenChance; ErrorInfo = "illegal params"; return(false); } totalCostFreeCount += oldBattleField.Count - field.FreeCount; oldBattleField.Count = field.FreeCount; } oldBattleField.ChildrenId.AddRange(field.Children); } } if (freeFieldCount != totalCostFreeCount) { t.RollBack(); ErrorCode = (int)ErrorType.CannotOpenChance; ErrorInfo = "illegal params"; return(false); } if (costFieldCount > 1) { t.RollBack(); ErrorCode = (int)ErrorType.CannotOpenChance; ErrorInfo = "illegal params"; return(false); } playerChess.MyChess.Count -= costFieldCount; return(true); }