private void SetPlayerInfo() { long nextRecoverTime; PBPlayerInfo playerInfo = new PBPlayerInfo(); playerInfo.Id = m_UserId; PlayerLogic player = new PlayerLogic(); player.SetUser(m_UserId); playerInfo.IsFemale = player.MyPlayer.IsFemale; playerInfo.Level = player.MyPlayer.Level; playerInfo.Money = player.MyPlayer.Money; playerInfo.Name = player.MyPlayer.Name; playerInfo.PortraitType = player.MyPlayer.PortraitType; playerInfo.Exp = player.MyPlayer.Exp; playerInfo.Energy = player.GetNewEnergy(out nextRecoverTime); playerInfo.NextEnergyRecoveryTime = nextRecoverTime; playerInfo.Coin = player.MyPlayer.Coin; playerInfo.MeridianEnergy = player.MyPlayer.StarEnergy; playerInfo.ArenaToken = player.MyPlayer.ArenaToken; playerInfo.Spirit = player.MyPlayer.Spirit; playerInfo.DisplayId = player.MyPlayer.UUID; playerInfo.PvpToken = player.MyPlayer.PvpToken; NearbyPlayerLogic np = new NearbyPlayerLogic(); np.SetUser(m_UserId); playerInfo.PositionX = np.NearbyPlayers.MyPositionX; playerInfo.PositionY = np.NearbyPlayers.MyPositionY; m_ResponsePacket.PlayerInfo = playerInfo; }
public override bool TakeAction() { NearbyPlayerLogic np = new NearbyPlayerLogic(); foreach (int player in m_RequestPacket.SelectedPlayers) { np.SetUser(player); np.AddVisitor(m_UserId); } return(true); }
public override bool TakeAction() { NearbyPlayerLogic np = new NearbyPlayerLogic(); np.SetUser(m_UserId); np.Move(m_RequestPacket.LobbyPositionX, m_RequestPacket.LobbyPositionY); m_ResponsePacket.LobbyPositionY = m_RequestPacket.LobbyPositionY; m_ResponsePacket.LobbyPositionX = m_RequestPacket.LobbyPositionX; m_ResponsePacket.PlayerId = m_UserId; return(true); }
public override bool TakeAction() { PlayerFriendsLogic pf = new PlayerFriendsLogic(); pf.SetUser(m_UserId); var nearbyPlayers = pf.GetOnlinePlayers(); var friends = pf.GetFriends(); HeroTeamLogic ht = new HeroTeamLogic(); PlayerHeroLogic ph = new PlayerHeroLogic(); NearbyPlayerLogic np = new NearbyPlayerLogic(); foreach (var player in nearbyPlayers) { ht.SetUser(player.Id); ph.SetUser(player.Id).SetHero(ht.GetTeam()[0]); Hero hero = ph.GetHeroInfo(); if (hero == null) { continue; } m_ResponsePacket.Heroes.Add(new PBLobbyHeroInfo() { Type = hero.HeroType, Level = hero.HeroLv, StarLevel = hero.HeroStarLevel, ConsciousnessLevel = hero.ConsciousnessLevel, ElevationLevel = hero.ElevationLevel }); np.SetUser(player.Id); m_ResponsePacket.Players.Add(new PBPlayerInfo() { Id = player.Id, Name = player.Name, Level = player.Level, VipLevel = player.VIPLevel, PortraitType = player.PortraitType, LastLoginInTicks = player.LastLoginTime, PositionX = np.NearbyPlayers.MyPositionX, PositionY = np.NearbyPlayers.MyPositionY, DisplayId = player.UUID }); if (friends.ContainsKey(player.Id)) { m_ResponsePacket.IsMyFriend.Add(true); } else { m_ResponsePacket.IsMyFriend.Add(false); } } return(true); }