/// <summary> /// Windows initialization /// </summary> void InitializeWindows() { // Make help window, item window helpWindow = new WindowHelp(); itemWindow = new WindowItem(); // Associate help window itemWindow.HelpWindow = helpWindow; // Make target window (set to invisible / inactive) targetWindow = new WindowTarget(); targetWindow.IsVisible = false; targetWindow.IsActive = false; }
/// <summary> /// End Item Selection /// </summary> void EndItemSelect() { // Dispose of item window itemWindow.Dispose(); itemWindow = null; // Hide help window helpWindow.IsVisible = false; // Enable actor command window actorCommandWindow.IsActive = true; actorCommandWindow.IsVisible = true; }
/// <summary> /// Start Item Selection /// </summary> void StartItemSelect() { // Make item window itemWindow = new WindowItem(); // Associate help window itemWindow.HelpWindow = helpWindow; // Disable actor command window actorCommandWindow.IsActive = false; actorCommandWindow.IsVisible = false; }