/// <summary> /// 如果保存的是Type信息,则转换成Type /// </summary> /// <param name="throwError">是否抛出异常</param> /// <returns>Type</returns> Type IConverting.ToType(bool throwError) { Type type = null; try { type = UtilityType.CreateType(this.GetType().Assembly, this.ConvertingValue, throwError); } catch (Exception e) { if (throwError) { throw new GeanException("转换成Type时错误", e); } } return(type); }
/// <summary> /// 根据值创建对象 /// </summary> /// <param name="expectedType">期望的类型</param> /// <param name="throwError">是否抛出异常</param> /// <param name="paramTypes">构造函数的参数类型列表</param> /// <param name="paramValues">构造函数的参数列表</param> /// <returns>对象</returns> object IConverting.ToObject(Type expectedType, bool throwError, Type[] paramTypes, object[] paramValues) { return(UtilityType.CreateObject(this.GetType().Assembly, this.ConvertingValue, expectedType, throwError, paramTypes, paramValues)); }
/// <summary> /// 根据值创建对象 /// </summary> /// <param name="parameters">构造函数的参数</param> /// <returns>对象</returns> object IConverting.ToObject(params object[] parameters) { return(UtilityType.CreateObject(this.GetType().Assembly, this.ConvertingValue, null, true, parameters)); }
/// <summary> /// 从程序集中获取程序集实例中具有指定名称的 System.Type 对象。 /// 当输入assignableFromType时判断该Type是否是从assignableFromType继承。 /// assignableFromType可以为Null,为Null时不作判断。 /// </summary> /// <param name="assembly">指定的程序集</param> /// <param name="classname">类型的全名</param> /// <returns>如找到返回该类型,未找到返Null</returns> public static Type Load(Assembly assembly, string classname) { return(UtilityType.Load(assembly, classname, null)); }