void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.CanvasRoot = ((System.Windows.Controls.Canvas)(target)); return; case 2: this.calibrationControl = ((GazeTrackerUI.CalibrationUI.CalibrationControl)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.CanvasRoot = ((System.Windows.Controls.Canvas)(target)); return; case 2: this.calibrationControl = ((GazeTrackerUI.CalibrationUI.CalibrationControl)(target)); return; case 3: this.calibrationMenu = ((GazeTrackerUI.CalibrationUI.CalibrationMenuUC)(target)); return; case 4: this.sharingUC = ((GazeTrackerUI.CalibrationUI.SharingControlUC)(target)); return; } this._contentLoaded = true; }