private luaL_callmeta ( LuaState luaState, int obj, string e ) : int | ||
luaState | LuaState | |
obj | int | |
e | string | |
return | int |
public static int luaL_callmeta(this LuaState luaState, int obj, string e) => Lua.luaL_callmeta(luaState, obj, e);
private luaL_callmeta ( LuaState luaState, int obj, string e ) : int | ||
luaState | LuaState | |
obj | int | |
e | string | |
return | int |
public static int luaL_callmeta(this LuaState luaState, int obj, string e) => Lua.luaL_callmeta(luaState, obj, e);