/// <summary> /// Clone a checkpoint object. /// </summary> /// <param name="gameObject">The object to clone.</param> /// <returns>The cloned object.</returns> public static Checkpoint cloneObject(GameObject gameObject) { Checkpoint checkpoint = new Checkpoint(); checkpoint.position = gameObject.position; checkpoint.models = gameObject.models; checkpoint.size = gameObject.size; return checkpoint; }
/// <summary> /// Clone a checkpoint object. /// </summary> /// <returns>The cloned object.</returns> public Checkpoint clone() { Checkpoint go = new Checkpoint(); go.size = size; go.racePosition = racePosition; go.position = position; go.models = models; return go; }