public TeammemberPropertyEntity(DicPlayerEntity entity) { this.Speed = entity.Speed; this.Shoot = entity.Shoot; this.FreeKick = entity.FreeKick; this.Balance = entity.Balance; this.Physique = entity.Physique; this.Bounce = entity.Bounce; this.Aggression = entity.Aggression; this.Disturb = entity.Disturb; this.Interception = entity.Interception; this.Dribble = entity.Dribble; this.Pass = entity.Pass; this.Mentality = entity.Mentality; this.Response = entity.Response; this.Positioning = entity.Positioning; this.HandControl = entity.HandControl; }
public DicPlayerEntity Clone() { DicPlayerEntity entity = new DicPlayerEntity(); entity.Idx = this.Idx; entity.Name = this.Name; entity.Area = this.Area; entity.AllPosition = this.AllPosition; entity.Position = this.Position; entity.PositionDesc = this.PositionDesc; entity.CardLevel = this.CardLevel; entity.KpiLevel = this.KpiLevel; entity.LeagueLevel = this.LeagueLevel; entity.NameEn = this.NameEn; entity.Specific = this.Specific; entity.Kpi = this.Kpi; entity.Capacity = this.Capacity; entity.Speed = this.Speed; entity.Shoot = this.Shoot; entity.FreeKick = this.FreeKick; entity.Balance = this.Balance; entity.Physique = this.Physique; entity.Power = this.Power; entity.Aggression = this.Aggression; entity.Disturb = this.Disturb; entity.Interception = this.Interception; entity.Dribble = this.Dribble; entity.Pass = this.Pass; entity.Mentality = this.Mentality; entity.Response = this.Response; entity.Positioning = this.Positioning; entity.HandControl = this.HandControl; entity.Acceleration = this.Acceleration; entity.Bounce = this.Bounce; entity.Club = this.Club; entity.Birthday = this.Birthday; entity.Stature = this.Stature; entity.Weight = this.Weight; entity.Nationality = this.Nationality; entity.Description = this.Description; return(entity); }