public static bool __CompilerHint2__Rect__MeshTileCell() { //Ensures abstract super classes for base grids gets created var grid = new RectGrid <MeshTileCell>(1, 1, p => p == RectPoint.Zero, x => x, x => x, new List <RectPoint>()); //Ensures shape infpo classes get created var shapeStorageInfo = new ShapeStorageInfo <RectPoint>(new IntRect(), p => true); var shapeInfo = new RectShapeInfo <MeshTileCell>(shapeStorageInfo); return(grid[grid.First()] == null || shapeInfo.Translate(RectPoint.Zero) != null); }
public static bool __CompilerHint__Rect__MeshTileCell() { var grid = new RectGrid <MeshTileCell[]>(1, 1); foreach (var point in grid) { grid[point] = new MeshTileCell[1]; } var shapeStorageInfo = new ShapeStorageInfo <RectPoint>(new IntRect(), p => true); var shapeInfo = new RectShapeInfo <MeshTileCell>(shapeStorageInfo); return(grid[grid.First()][0] == null || shapeInfo.Translate(RectPoint.Zero) != null); }
/** * Call this method if you use a RectGrid. * Replace the type __CellType to whatever type you have in your grid. * * You can call the method anywhere in your code. * * if(!__CompilerHint__Rect()) return; * * This methods always returns true. * * @since 1.6 */ public static bool __CompilerHint__Rect() { //Ensures abstract super classes for base grids gets created var grid = new RectGrid <__CellType[]>(1, 1); foreach (var point in grid) { grid[point] = new __CellType[1]; } //Ensures shape infpo classes get created var shapeStorageInfo = new ShapeStorageInfo <RectPoint>(new IntRect(), p => true); var shapeInfo = new RectShapeInfo <__CellType>(shapeStorageInfo); return(grid[grid.First()][0] == null || shapeInfo.Translate(RectPoint.Zero) != null); }