/** * Call this method if you use a FlatTriGrid. * Replace the type __CellType to whatever type you have in your grid. * * You can call the method anywhere in your code. * * if(!__CompilerHint__FlatTri()) return; * * This methods always returns true. * * @since 1.6 */ public static bool __CompilerHint__FlatTri() { //Ensures abstract super classes for base grids gets created var grid = new PointyHexGrid <__CellType[]>(1, 1); foreach (var point in grid) { grid[point] = new __CellType[1]; } //Ensures shape infpo classes get created var shapeStorageInfo = new ShapeStorageInfo <FlatTriPoint>(new IntRect(), p => true); var shapeInfo = new FlatTriShapeInfo <__CellType>(shapeStorageInfo); return(grid[grid.First()][0] == null || shapeInfo.IncIndex(0) != null); }
public static bool __CompilerHint__FlatTri__TileCell() { var grid1 = new PointyHexGrid <TileCell[]>(1, 1); foreach (var point in grid1) { grid1[point] = new TileCell[1]; } var grid2 = new FlatTriGrid <TileCell>(1, 1); foreach (var point in grid2) { grid2[point] = null; } var shapeStorageInfo = new ShapeStorageInfo <FlatTriPoint>(new IntRect(), p => true); var shapeInfo = new FlatTriShapeInfo <TileCell>(shapeStorageInfo); return(grid1[grid1.First()][0] == null || grid2[grid2.First()] == null || shapeInfo.IncIndex(0) != null); }