public static void FindMatches(string query, int limit = 0, Action <bool, List <GDMatch> > callback = null) { string url = "/matchmaking/find?query=" + query; if (limit > 0) { url += "&limit=" + limit; } GamedoniaBackend.RunCoroutine( GamedoniaRequest.get(url, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { if (callback != null) { if (success) { if ((data == null) || (data.Equals("[]"))) { callback(success, new List <GDMatch>()); } else { List <GDMatch> matches = DeserializeMatches((string)data); callback(success, matches); } } else { callback(success, null); } } } ) ); }
public static void Count(string collection, string query, Action <bool, int> callback = null) { query = Uri.EscapeDataString(query); string url = "/data/" + collection + "/count?query=" + query; GamedoniaBackend.RunCoroutine( GamedoniaRequest.get(url, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { if (callback != null) { if (success) { IDictionary response = Json.Deserialize((string)data) as IDictionary; int count = int.Parse(response["count"].ToString()); callback(success, count); } else { callback(success, -1); } } } ) ); }
public static void FinishMatch(string matchId, string winnerUserId = "", Action <bool, GDMatch> callback = null) { IDictionary <string, object> inputData = new Dictionary <string, object> (); if ("".Equals(winnerUserId)) { inputData.Add("winnerId", winnerUserId); } GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/matchmaking/finish/" + matchId, Json.Serialize(inputData), null, GamedoniaUsers.GetSessionToken(), null, delegate(bool success, object data) { GDMatch finishedMatch = null; if (success) { finishedMatch = DeserializeMatch((string)data); } if (callback != null) { callback(success, finishedMatch); } } ) ); }
public static void Run(string script, Dictionary <string, object> parameters, Action <bool, object> callback = null) { string json = "{}"; if (parameters != null) { json = JsonMapper.ToJson(parameters); } GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/run/" + script, json, null, GamedoniaUsers.GetSessionToken(), null, delegate(bool success, object data) { if (callback != null) { if (success) { string strData = data as String; if (strData.Length > 0) { callback(success, Json.Deserialize(strData)); } else { callback(success, null); } } else { callback(success, null); } } } ) ); }
public static void LoginUserWithGameCenterId(string id, Action <bool> callback) { string auth = System.Convert.ToBase64String(Encoding.UTF8.GetBytes("gamecenter|" + id)); Dictionary <string, string> body = new Dictionary <string, string>(); body.Add("Authorization", auth); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/login", JsonMapper.ToJson(body), auth, null, null, delegate(bool success, object data) { if (success) { sessionToken = JsonMapper.ToObject <GDSessionToken>((string)data); PlayerPrefs.SetString("gd_session_token", sessionToken.session_token); RegisterDeviceAfterLogin(callback); } else { if (callback != null) { callback(success); } } } ) ); }
public static void Delete(string collection, string entityId, Action <bool> callback = null) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.delete("/data/" + collection + "/delete/" + entityId, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { callback(success); } ) ); }
public static void isInternetConnectionAvailable(Action <bool> callback) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.get("/ping", "", delegate(bool success, object data) { if (callback != null) { callback(success); } }) ); }
public static void Register(GDDeviceProfile device, Action <bool> callback = null) { string json = JsonMapper.ToJson(device); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/device/register", json, delegate(bool success, object data) { if (callback != null) { callback(success); } } ) ); }
public static void VerifyPurchase(Dictionary <string, object> parameters, Action <bool> callback = null) { string json = JsonMapper.ToJson(parameters); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/purchase/verify", json, null, GamedoniaUsers.GetSessionToken(), null, delegate(bool success, object data) { if (callback != null) { callback(success); } } ) ); }
public static void CreateUser(GDUser user, Action <bool> callback) { string json = JsonMapper.ToJson(user); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/create", json, delegate(bool success, object data) { if (callback != null) { callback(success); } } ) ); }
public static void Delete(string collection, List <string> entities, bool all, Action <bool, int> callback = null) { string sessionToken = null; if (GamedoniaUsers.isLoggedIn()) { sessionToken = GamedoniaUsers.GetSessionToken(); } //string sessionToken = if (all) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.delete("/data/" + collection + "/delete?all=true", sessionToken, delegate(bool success, object data) { IDictionary response = Json.Deserialize((string)data) as IDictionary; if (success) { callback(success, int.Parse(response["deleted"].ToString())); } else { callback(success, 0); } } ) ); } else { GamedoniaBackend.RunCoroutine( GamedoniaRequest.delete("/data/" + collection + "/delete?keys=" + String.Join(",", entities.ToArray()), sessionToken, delegate(bool success, object data) { IDictionary response = Json.Deserialize((string)data) as IDictionary; if (success) { callback(success, int.Parse(response["deleted"].ToString())); } else { callback(success, 0); } } ) ); } }
public static void LogoutUser(Action <bool> callback) { Dictionary <string, string> body = new Dictionary <string, string>(); body.Add(GamedoniaRequest.GD_SESSION_TOKEN, sessionToken.session_token); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/logout", JsonMapper.ToJson(body), null, sessionToken.session_token, null, delegate(bool success, object data) { if (callback != null) { callback(success); } } ) ); }
public static void LinkUser(Credentials credentials, Action <bool, GDUserProfile> callback) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/link", JsonMapper.ToJson(credentials), null, sessionToken.session_token, null, delegate(bool success, object data) { if (success) { me = DeserializeUserProfile((string)data); } if (callback != null) { callback(success, me); } } ) ); }
public static void ChangePassword(string email, string currentPassword, string newPassword, Action <bool> callback) { string auth = System.Convert.ToBase64String(Encoding.UTF8.GetBytes("email|" + email + "|" + currentPassword)); Dictionary <string, string> body = new Dictionary <string, string>(); body.Add("password", newPassword); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/password/change", JsonMapper.ToJson(body), auth, null, null, delegate(bool success, object data) { if (callback != null) { callback(success); } } ) ); }
public static void ResetPassword(string email, Action <bool> callback) { Dictionary <string, string> body = new Dictionary <string, string>(); body.Add("email", email); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/password/reset", JsonMapper.ToJson(body), null, null, null, delegate(bool success, object data) { if (callback != null) { callback(success); } } ) ); }
public static void RestorePassword(string restoreToken, string newPassword, Action <bool> callback) { Dictionary <string, string> body = new Dictionary <string, string>(); body.Add("password", newPassword); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/password/restore/" + restoreToken, JsonMapper.ToJson(body), null, sessionToken.session_token, null, delegate(bool success, object data) { if (callback != null) { callback(success); } } ) ); }
public static void Update(string collection, Dictionary <string, object> entity, Action <bool, IDictionary> callback = null, bool overwrite = false) { string json = JsonMapper.ToJson(entity); if (!overwrite) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/data/" + collection + "/update", json, null, GamedoniaUsers.GetSessionToken(), null, delegate(bool success, object data) { if (callback != null) { if (success) { callback(success, Json.Deserialize((string)data) as IDictionary); } else { callback(success, null); } } } ) ); } else { GamedoniaBackend.RunCoroutine( GamedoniaRequest.put("/data/" + collection + "/update", json, null, GamedoniaUsers.GetSessionToken(), null, delegate(bool success, object data) { if (callback != null) { if (success) { callback(success, Json.Deserialize((string)data) as IDictionary); } else { callback(success, null); } } } ) ); } }
public static void GetMe(Action <bool, GDUserProfile> callback) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.get("/account/me", sessionToken.session_token, delegate(bool success, object data) { //if (success) me = JsonMapper.ToObject<GDUserProfile>((string)data); if (success) { me = DeserializeUserProfile((string)data); } if (callback != null) { callback(success, me); } } ) ); }
public static void StartMatch(string matchId, Action <bool, GDMatch> callback = null) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/matchmaking/start/" + matchId, "{}", null, GamedoniaUsers.GetSessionToken(), null, delegate(bool success, object data) { GDMatch startedMatch = null; if (success) { startedMatch = DeserializeMatch((string)data); } if (callback != null) { callback(success, startedMatch); } } ) ); }
public static void Search(string collection, string query, int limit = 0, string sort = null, int skip = 0, Action <bool, IList> callback = null) { query = Uri.EscapeDataString(query); string url = "/data/" + collection + "/search?query=" + query; if (limit > 0) { url += "&limit=" + limit; } if (sort != null) { url += "&sort=" + sort; } if (skip > 0) { url += "&skip=" + skip; } GamedoniaBackend.RunCoroutine( GamedoniaRequest.get(url, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { if (callback != null) { if (success) { if ((data == null) || (data.Equals("[]"))) { callback(success, null); } else { callback(success, Json.Deserialize((string)data) as IList); } } else { callback(success, null); } } } ) ); }
public static void Search(string query, int limit = 0, string sort = null, int skip = 0, Action <bool, IList> callback = null) { string url = "/account/search?query=" + query; if (limit > 0) { url += "&limit=" + limit; } if (sort != null) { url += "&sort=" + sort; } if (skip > 0) { url += "&skip=" + skip; } GamedoniaBackend.RunCoroutine( GamedoniaRequest.get(url, sessionToken.session_token, delegate(bool success, object data) { if (callback != null) { if (success) { if ((data == null) || (data.Equals("[]"))) { callback(success, null); } else { callback(success, Json.Deserialize((string)data) as IList); } } else { callback(success, null); } } } ) ); }
public static void CreateMatch(GDMatch match, Action <bool, GDMatch> callback = null) { string json = JsonMapper.ToJson(match); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/matchmaking/create", json, null, GamedoniaUsers.GetSessionToken(), null, delegate(bool success, object data) { GDMatch createdMatch = null; if (success) { createdMatch = DeserializeMatch((string)data); } if (callback != null) { callback(success, createdMatch); } } ) ); }
public static void Get(string collection, string entityId, Action <bool, IDictionary> callback = null) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.get("/data/" + collection + "/get/" + entityId, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { if (callback != null) { if (success) { callback(success, Json.Deserialize((string)data) as IDictionary); } else { callback(success, null); } } } ) ); }
public static void GetMatch(string matchId, Action <bool, GDMatch, List <GDMatchEvent> > callback = null) { GamedoniaBackend.RunCoroutine( GamedoniaRequest.get("/matchmaking/get/" + matchId, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { GDMatch match = null; List <GDMatchEvent> events = new List <GDMatchEvent>(); if (success) { Dictionary <string, object> result = (Dictionary <string, object>)Json.Deserialize((string)data); match = DeserializeMatch(result["match"] as Dictionary <string, object>); events = DeserializeMatchEvents(result["events"] as List <object>); } if (callback != null) { callback(success, match, events); } } ) ); }
public static void GetMatches(string state, int limit = 0, string sort = null, int skip = 0, Action <bool, List <GDMatch>, Dictionary <string, List <GDMatchEvent> > > callback = null) { string queryString = "state=" + state; if (limit > 0) { queryString += "&limit=" + limit; } if (sort != null) { queryString += "&sort=" + Uri.EscapeDataString(sort); } if (skip > 0) { queryString += "&skip=" + skip; } string url = "/matchmaking/search?" + queryString; Debug.Log(url); GamedoniaBackend.RunCoroutine( GamedoniaRequest.get(url, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { List <GDMatch> matches = new List <GDMatch>(); Dictionary <string, List <GDMatchEvent> > events = new Dictionary <string, List <GDMatchEvent> >(); if (success) { Debug.Log("GetMatches worked!"); Dictionary <string, object> result = (Dictionary <string, object>)Json.Deserialize((string)data); matches = DeserializeMatches(result["matches"] as List <object>); events = DeserializeMatchEvents(result["events"] as Dictionary <string, object>); } if (callback != null) { callback(success, matches, events); } } ) ); }
private void RequestAndAddDownload(string fileId) { string url = "/file/get/url/" + fileId; GamedoniaBackend.RunCoroutine( GamedoniaRequest.get(url, GamedoniaUsers.GetSessionToken(), delegate(bool success, object data) { if (success) { //Debug.Log("Before Internal Download URL"); IDictionary dataDownload = Json.Deserialize((string)data) as IDictionary; InternalAddDownloadURL(dataDownload["downloadUrl"] as string, fileId); } else { InternalAddDownloadURL(fileId, fileId); } } ) ); }
public static void GetUser(string userId, Action <bool, GDUserProfile> callback) { Dictionary <string, string> body = new Dictionary <string, string>(); body.Add("_id", userId); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/retrieve", JsonMapper.ToJson(body), null, sessionToken.session_token, null, delegate(bool success, object data) { GDUserProfile user = null; if (success) { user = DeserializeUserProfile((string)data); } if (callback != null) { callback(success, user); } } ) ); }
public static void LoginUserWithSessionToken(Action <bool> callback) { string session_token = PlayerPrefs.GetString("gd_session_token"); if (session_token != null && session_token.Length > 0) { string auth = System.Convert.ToBase64String(Encoding.UTF8.GetBytes("session_token|" + session_token)); Dictionary <string, string> body = new Dictionary <string, string> (); body.Add(GamedoniaRequest.GD_AUTH, auth); GamedoniaBackend.RunCoroutine( GamedoniaRequest.post("/account/login", JsonMapper.ToJson(body), auth, null, null, delegate(bool success, object data) { if (success) { sessionToken = JsonMapper.ToObject <GDSessionToken> ((string)data); RegisterDeviceAfterLogin(callback); } else { if (callback != null) { callback(success); } } } ) ); } else { Debug.LogWarning("No sessionToken stored in PlayerPrefs"); if (callback != null) { callback(false); } } }
public static void Count(string query, Action <bool, int> callback = null) { string url = "/account/count?query=" + query; GamedoniaBackend.RunCoroutine( GamedoniaRequest.get(url, sessionToken.session_token, delegate(bool success, object data) { if (callback != null) { if (success) { IDictionary response = Json.Deserialize((string)data) as IDictionary; int count = int.Parse(response["count"].ToString()); callback(success, count); } else { callback(success, -1); } } }) ); }
public void Awake() { //make sure we only have one object with this Gamedonia script at any time if (_instance != null) { Destroy(gameObject); return; } if (ApiKey.Equals("") || Secret.Equals("")) { Debug.LogError("Gamedonia Error: Missing value for ApiKey / Secret Gamedonia will not work!"); Destroy(gameObject); return; } _instance = this; DontDestroyOnLoad(this); GamedoniaRequest.initialize(ApiKey, Secret, ApiServerUrl, ApiVersion.ToString()); Debug.Log("Gamedonia initialized successfully"); initJsonMapper(); }