// Use this for initialization public void UpdateGames(GameFeaturedResult data) { var games = data.games; foreach (Game featuredGames in data.games) { GameObject currentGame = Instantiate(featuredGamePreFab, new Vector3(0, 0, 0), Quaternion.identity) as GameObject; currentGame.transform.parent = gamesToggleGroup.transform; Text nameText = currentGame.GetComponentInChildren <Text> (); nameText.text = featuredGames.name; Transform background = currentGame.transform.Find("Background"); Image gameImage = background.GetComponent <Image> (); nameText.text = featuredGames.name; TacoButton tacoButton = currentGame.GetComponentInChildren <TacoButton> (); if (featuredGames.links.Count > 0) { // using Name to store the URL - versus adding a new member variable to all buttons tacoButton.Name = featuredGames.links[0].value; } string url = featuredGames.imageUrl; print(url); StartCoroutine(ApiManager.Instance.WWWImageLoad(url, gameImage)); } }
public void AddInvite(string email, int index) { GameObject invitedEntry = Instantiate(InviteInputField, Invited.transform) as GameObject; InputField invitedInputField = invitedEntry.GetComponent <InputField> (); invitedInputField.interactable = false; invitedInputField.text = email; invitedInputField.textComponent.fontSize = 24; TacoButton tacoButton = invitedEntry.GetComponentInChildren <TacoButton> (); tacoButton.SetCallBackDataInt(index); }
public void AddInvite(string email, int index) { GameObject invitedEntry = Instantiate(InviteInputField, Invited.transform) as GameObject; InputField invitedInputField = invitedEntry.GetComponent <InputField>(); //invitedEntry.transform.position = new Vector3(10.0f, 10.0f, 0.0f); invitedInputField.enabled = false; invitedInputField.text = email; invitedInputField.textComponent.fontSize = 24; TacoButton tacoButton = invitedEntry.GetComponentInChildren <TacoButton>(); tacoButton.SetCallBackDataInt(index); }