public void OnClickExitRoom() { PhotonNetwork.LeaveRoom(); GameMenu.Open(PanelType.Lobby); }
public void OnClickJoinLobby() { PhotonNetwork.JoinLobby(PhotonNetwork.lobby); GameMenu.Open(PanelType.RoomCreate); }
public void OnClickJoin() { PhotonNetwork.JoinRoom(data.Name); GameMenu.Open(PanelType.RoomInfo); }
private void Awake() { Install = this; }