public NpcObject(GameStruct.NPCInfo info) { type = OBJECTTYPE.NPC; mInfo = info; }
public uint ScriptId; //脚本id #endregion Fields #region Constructors public NpcObject(GameStruct.NPCInfo info) { type = OBJECTTYPE.NPC; mInfo = info; }
public void SetCurrentNpcInfo(GameStruct.NPCInfo info) { mNpcInfo = info; }