private void AddGame_Executed(object sender, ExecutedRoutedEventArgs e) { DataUpdate dataUpdate = new DataUpdate(); dataUpdate.Owner = this; dataUpdate.Show(); }
public void UpdateGame_Executed(object sender, ExecutedRoutedEventArgs e) { DataUpdate dataUpdate = new DataUpdate(); DataUpdateFieldInit(dataUpdate); GameDataService.RemoveGame(game); dataUpdate.Show(); mainWindow.DisplayGames(); }