public override IGameSparksWebSocket GetSocket(string url, Action <string> messageReceived, Action closed, Action opened, Action <string> error) { var socket = new WebGLWebSocket(); socket.Initialize(url, messageReceived, closed, opened, error); socket.SetController(webSocketController); socket.Open(); return(socket); }
public override IGameSparksWebSocket GetSocket (string url, Action<string> messageReceived, Action closed, Action opened, Action<string> error) { var socket = new WebGLWebSocket(); socket.Initialize(url, messageReceived, closed, opened, error); socket.SetController(webSocketController); socket.Open(); return socket; }