コード例 #1
0
ファイル: WuXingMapMgr.cs プロジェクト: qiuhoude/mu_server
        public static void ParseWuXingAwardItem(SystemXmlItem systemXmlItem)
        {
            List <GoodsData> goodsDataList = null;
            string           goodsIDs      = systemXmlItem.GetStringValue("GoodsIDs");

            if (!string.IsNullOrEmpty(goodsIDs))
            {
                string[] fields = goodsIDs.Split(new char[]
                {
                    '|'
                });
                if (fields.Length > 0)
                {
                    goodsDataList = WuXingMapMgr.ParseGoodsDataList(fields);
                }
                else
                {
                    LogManager.WriteLog(LogTypes.Error, string.Format("解析WuXingAwards.xml配置项中的物品奖励失败, MapCode={0}", systemXmlItem.GetIntValue("MapCode", -1)), null, true);
                }
            }
            else
            {
                LogManager.WriteLog(LogTypes.Error, string.Format("解析WuXingAwards.xml配置项中的物品奖励失败, MapCode={0}", systemXmlItem.GetIntValue("MapCode", -1)), null, true);
            }
            WuXingMapMgr.TheWuXingMapAwardItem = new WuXingMapAwardItem
            {
                MapCode       = systemXmlItem.GetIntValue("MapCode", -1),
                Money1        = systemXmlItem.GetIntValue("Moneyaward", -1),
                ExpXiShu      = systemXmlItem.GetDoubleValue("ExpXiShu"),
                GoodsDataList = goodsDataList,
                MinBlessPoint = systemXmlItem.GetIntValue("MinBlessPoint", -1),
                MaxBlessPoint = systemXmlItem.GetIntValue("MaxBlessPoint", -1)
            };
        }
コード例 #2
0
ファイル: WuXingMapMgr.cs プロジェクト: qiuhoude/mu_server
        public static int GetNextMapCodeByNPCID(int mapCode, int npcID)
        {
            WuXingNPCItem wuXingNPCItem = null;
            string        key           = string.Format("{0}_{1}", mapCode, npcID);
            int           dayID         = TimeUtil.NowDateTime().DayOfYear;

            lock (WuXingMapMgr.WuXingNPCDict)
            {
                if (!WuXingMapMgr.WuXingNPCDict.TryGetValue(key, out wuXingNPCItem))
                {
                    return(-1);
                }
                if (null == wuXingNPCItem.MapItem)
                {
                    return(-1);
                }
                if (dayID != wuXingNPCItem.MapItem.DayID)
                {
                    wuXingNPCItem.MapItem.DayID           = dayID;
                    wuXingNPCItem.MapItem.GoToMapCodeList = WuXingMapMgr.RandomIntList(wuXingNPCItem.MapItem.GoToMapCodeList);
                }
                if (wuXingNPCItem.MapItem.GoToMapCodeList == null || wuXingNPCItem.MapItem.OtherNPCIDList == null || wuXingNPCItem.MapItem.GoToMapCodeList.Count != wuXingNPCItem.MapItem.OtherNPCIDList.Count)
                {
                    return(-1);
                }
                for (int i = 0; i < wuXingNPCItem.MapItem.OtherNPCIDList.Count; i++)
                {
                    if (npcID == wuXingNPCItem.MapItem.OtherNPCIDList[i])
                    {
                        return(wuXingNPCItem.MapItem.GoToMapCodeList[i]);
                    }
                }
            }
            return(-1);
        }
コード例 #3
0
ファイル: WuXingMapMgr.cs プロジェクト: qiuhoude/mu_server
        public static void LoadXuXingConfig()
        {
            XElement xml      = null;
            string   fileName = "Config/WuXing.xml";

            try
            {
                xml = XElement.Load(Global.GameResPath(fileName));
                if (null == xml)
                {
                    throw new Exception(string.Format("加载系统xml配置文件:{0}, 失败。没有找到相关XML配置文件!", fileName));
                }
            }
            catch (Exception)
            {
                throw new Exception(string.Format("加载系统xml配置文件:{0}, 失败。没有找到相关XML配置文件!", fileName));
            }
            IEnumerable <XElement> nodes = xml.Elements();

            foreach (XElement node in nodes)
            {
                SystemXmlItem systemXmlItem = new SystemXmlItem
                {
                    XMLNode = node
                };
                WuXingMapMgr.ParseWuXingXmlItem(systemXmlItem);
            }
        }
コード例 #4
0
ファイル: WuXingMapMgr.cs プロジェクト: qiuhoude/mu_server
        private static WuXingMapItem ParseGlobalConfigItem(int globalID, string otherNPCIDs, string goToMaps)
        {
            WuXingMapItem wuXingMapItem = null;
            WuXingMapItem result;

            if (WuXingMapMgr.WuXingMapDict.TryGetValue(globalID, out wuXingMapItem))
            {
                result = wuXingMapItem;
            }
            else
            {
                wuXingMapItem = new WuXingMapItem
                {
                    GlobalID        = globalID,
                    OtherNPCIDList  = WuXingMapMgr.Str2IntArray(otherNPCIDs),
                    GoToMapCodeList = WuXingMapMgr.Str2IntArray(goToMaps)
                };
                if (wuXingMapItem.OtherNPCIDList == null || wuXingMapItem.GoToMapCodeList == null || wuXingMapItem.OtherNPCIDList.Count != wuXingMapItem.GoToMapCodeList.Count)
                {
                    throw new Exception(string.Format("解析五行奇阵配置文件时,解析NPC列表或者地图列表失败, GlobalID={0}", globalID));
                }
                WuXingMapMgr.WuXingMapDict[globalID] = wuXingMapItem;
                result = wuXingMapItem;
            }
            return(result);
        }
コード例 #5
0
ファイル: WuXingMapMgr.cs プロジェクト: qiuhoude/mu_server
        private static void ParseWuXingXmlItem(SystemXmlItem systemXmlItem)
        {
            int           npcID         = systemXmlItem.GetIntValue("NPCID", -1);
            int           mapCode       = systemXmlItem.GetIntValue("MapCode", -1);
            int           needGoodsID   = systemXmlItem.GetIntValue("NeedGoodsID", -1);
            int           globalID      = systemXmlItem.GetIntValue("GlobalID", -1);
            string        otherNPCIDs   = systemXmlItem.GetStringValue("OtherNPCIDs");
            string        goToMaps      = systemXmlItem.GetStringValue("GoToMaps");
            WuXingMapItem wuXingMapItem = WuXingMapMgr.ParseGlobalConfigItem(globalID, otherNPCIDs, goToMaps);
            WuXingNPCItem wuXingNPCItem = new WuXingNPCItem
            {
                NPCID       = npcID,
                MapCode     = mapCode,
                NeedGoodsID = needGoodsID,
                MapItem     = wuXingMapItem
            };
            string key = string.Format("{0}_{1}", mapCode, npcID);

            WuXingMapMgr.WuXingNPCDict[key] = wuXingNPCItem;
        }
コード例 #6
0
ファイル: WuXingMapMgr.cs プロジェクト: qiuhoude/mu_server
        public static void LoadWuXingAward()
        {
            XElement xml      = null;
            string   fileName = "Config/WuXingAwards.xml";

            try
            {
                xml = XElement.Load(Global.GameResPath(fileName));
                if (null == xml)
                {
                    throw new Exception(string.Format("加载系统xml配置文件:{0}, 失败。没有找到相关XML配置文件!", fileName));
                }
            }
            catch (Exception)
            {
                throw new Exception(string.Format("加载系统xml配置文件:{0}, 失败。没有找到相关XML配置文件!", fileName));
            }
            IEnumerable <XElement> nodes = xml.Elements();

            using (IEnumerator <XElement> enumerator = nodes.GetEnumerator())
            {
                if (enumerator.MoveNext())
                {
                    XElement      node          = enumerator.Current;
                    SystemXmlItem systemXmlItem = new SystemXmlItem
                    {
                        XMLNode = node
                    };
                    WuXingMapMgr.ParseWuXingAwardItem(systemXmlItem);
                }
            }
            if (null == WuXingMapMgr.TheWuXingMapAwardItem)
            {
                throw new Exception(string.Format("加载五行奇阵的最顶层奖励项失败!", new object[0]));
            }
        }
コード例 #7
0
ファイル: WuXingMapMgr.cs プロジェクト: qiuhoude/mu_server
 public static void ProcessWuXingAward(GameClient client)
 {
     if (WuXingMapMgr.CanGetWuXingAward(client))
     {
         if (null != WuXingMapMgr.TheWuXingMapAwardItem)
         {
             if (null != WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList)
             {
                 if (!Global.CanAddGoodsDataList(client, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList))
                 {
                     GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(574, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 1);
                     return;
                 }
             }
             int blessPoint = 0;
             if (WuXingMapMgr.TheWuXingMapAwardItem.MinBlessPoint >= 0 && WuXingMapMgr.TheWuXingMapAwardItem.MaxBlessPoint >= 0)
             {
                 blessPoint = Global.GetRandomNumber(WuXingMapMgr.TheWuXingMapAwardItem.MinBlessPoint, WuXingMapMgr.TheWuXingMapAwardItem.MaxBlessPoint);
                 if (blessPoint > 0)
                 {
                     if (client.ClientData.HorseDbID <= 0)
                     {
                         GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(575, new object[0]), new object[0]), GameInfoTypeIndexes.Error, ShowGameInfoTypes.ErrAndBox, 0);
                         return;
                     }
                 }
             }
             if (Global.FilterFallGoods(client))
             {
                 if (null != WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList)
                 {
                     for (int i = 0; i < WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList.Count; i++)
                     {
                         Global.AddGoodsDBCommand(Global._TCPManager.TcpOutPacketPool, client, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].GoodsID, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].GCount, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].Quality, "", WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].Forge_level, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].Binding, 0, "", true, 1, "五行奇阵奖励物品", "1900-01-01 12:00:00", WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].AddPropIndex, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].BornIndex, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].Lucky, WuXingMapMgr.TheWuXingMapAwardItem.GoodsDataList[i].Strong, 0, 0, 0, null, null, 0, true);
                     }
                 }
             }
             GameManager.ClientMgr.UpdateRoleDailyData_WuXingNum(client, 1);
             double expXiShu   = WuXingMapMgr.TheWuXingMapAwardItem.ExpXiShu;
             int    experience = (int)Math.Pow((double)client.ClientData.Level, expXiShu);
             if (DBRoleBufferManager.ProcessMonthVIP(client) > 0.0)
             {
                 experience = (int)((double)experience * 1.5);
             }
             GameManager.ClientMgr.ProcessRoleExperience(client, (long)experience, true, false, false, "none");
             Global.BroadcastWuXingExperience(client, experience);
             int money = WuXingMapMgr.TheWuXingMapAwardItem.Money1;
             if (-1 != money)
             {
                 money = Global.FilterValue(client, money);
                 GameManager.ClientMgr.AddMoney1(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, money, "五行奇阵", false);
                 GameManager.SystemServerEvents.AddEvent(string.Format("角色获取金钱, roleID={0}({1}), Money={2}, newMoney={3}", new object[]
                 {
                     client.ClientData.RoleID,
                     client.ClientData.RoleName,
                     client.ClientData.Money1,
                     money
                 }), EventLevels.Record);
             }
             int currentHorseBlessPoint = ProcessHorse.GetCurrentHorseBlessPoint(client);
             if (currentHorseBlessPoint > 0 && blessPoint > 0)
             {
                 double blessPointPercent = (double)blessPoint / 100.0;
                 blessPoint = (int)(blessPointPercent * (double)currentHorseBlessPoint);
                 blessPoint = Global.FilterValue(client, blessPoint);
                 ProcessHorse.ProcessAddHorseAwardLucky(client, blessPoint, true, "五行奇阵奖励");
             }
             Global.AddWuXingAwardEvent(client, experience, blessPoint);
         }
     }
 }