public static void SendMsgToClientForExperienceCopyMapAward(GameClient client) { CopyMap tmpCopyMap = ExperienceCopySceneManager.m_ExperienceListCopyMaps[client.ClientData.FuBenSeqID]; if (tmpCopyMap != null) { int fuBenSeqID = FuBenManager.FindFuBenSeqIDByRoleID(client.ClientData.RoleID); FuBenTongGuanData fubenTongGuanData = null; if (fuBenSeqID > 0) { FuBenInfoItem fuBenInfoItem = FuBenManager.FindFuBenInfoBySeqID(fuBenSeqID); if (null != fuBenInfoItem) { fuBenInfoItem.EndTicks = TimeUtil.NOW(); int addFuBenNum = 1; if (fuBenInfoItem.nDayOfYear != TimeUtil.NowDateTime().DayOfYear) { addFuBenNum = 0; } int fuBenID = FuBenManager.FindFuBenIDByMapCode(client.ClientData.MapCode); if (fuBenID > 0) { int usedSecs = (int)((fuBenInfoItem.EndTicks - fuBenInfoItem.StartTicks) / 1000L); Global.UpdateFuBenDataForQuickPassTimer(client, fuBenID, usedSecs, addFuBenNum); FuBenMapItem fuBenMapItem = FuBenManager.FindMapCodeByFuBenID(fuBenID, client.ClientData.MapCode); if (fuBenMapItem.Experience > 0 && fuBenMapItem.Money1 > 0) { int nMaxTime = fuBenMapItem.MaxTime * 60; long startTicks = fuBenInfoItem.StartTicks; long endTicks = fuBenInfoItem.EndTicks; int nFinishTimer = (int)(endTicks - startTicks) / 1000; int killedNum = 0; int nDieCount = fuBenInfoItem.nDieCount; fubenTongGuanData = Global.GiveCopyMapGiftForScore(client, fuBenID, client.ClientData.MapCode, nMaxTime, nFinishTimer, killedNum, nDieCount, (int)((double)fuBenMapItem.Experience * fuBenInfoItem.AwardRate), (int)((double)fuBenMapItem.Money1 * fuBenInfoItem.AwardRate), fuBenMapItem, null); } GameManager.DBCmdMgr.AddDBCmd(10053, string.Format("{0}:{1}:{2}:{3}", new object[] { client.ClientData.RoleID, Global.FormatRoleName(client, client.ClientData.RoleName), fuBenID, usedSecs }), null, client.ServerId); int nLev = -1; SystemXmlItem systemFuBenItem = null; if (!GameManager.systemFuBenMgr.SystemXmlItemDict.TryGetValue(fuBenID, out systemFuBenItem)) { nLev = systemFuBenItem.GetIntValue("FuBenLevel", -1); } GameManager.ClientMgr.UpdateRoleDailyData_FuBenNum(client, 1, nLev, false); } } } if (fubenTongGuanData != null) { TCPOutPacket tcpOutPacket = DataHelper.ObjectToTCPOutPacket <FuBenTongGuanData>(fubenTongGuanData, Global._TCPManager.TcpOutPacketPool, 521); if (!Global._TCPManager.MySocketListener.SendData(client.ClientSocket, tcpOutPacket, true)) { } } } }
/// <summary> // 经验副本奖励 /// </summary> public static void SendMsgToClientForExperienceCopyMapAward(GameClient client) { CopyMap tmpCopyMap = null; tmpCopyMap = m_ExperienceListCopyMaps[client.ClientData.FuBenSeqID]; if (tmpCopyMap == null) { return; } int fuBenSeqID = FuBenManager.FindFuBenSeqIDByRoleID(client.ClientData.RoleID); FuBenTongGuanData fubenTongGuanData = null; if (fuBenSeqID > 0) //如果副本不存在 { FuBenInfoItem fuBenInfoItem = FuBenManager.FindFuBenInfoBySeqID(fuBenSeqID); if (null != fuBenInfoItem) { fuBenInfoItem.EndTicks = DateTime.Now.Ticks / 10000; int addFuBenNum = 1; if (fuBenInfoItem.nDayOfYear != TimeUtil.NowDateTime().DayOfYear) { addFuBenNum = 0; } int fuBenID = FuBenManager.FindFuBenIDByMapCode(client.ClientData.MapCode); if (fuBenID > 0) { int usedSecs = (int)((fuBenInfoItem.EndTicks - fuBenInfoItem.StartTicks) / 1000); // 更新玩家通关时间信息 Global.UpdateFuBenDataForQuickPassTimer(client, fuBenID, usedSecs, addFuBenNum); // 给玩家物品 FuBenMapItem fuBenMapItem = FuBenManager.FindMapCodeByFuBenID(fuBenID, client.ClientData.MapCode); if (fuBenMapItem.Experience > 0 && fuBenMapItem.Money1 > 0) { int nMaxTime = fuBenMapItem.MaxTime * 60; //分->秒 long startTicks = fuBenInfoItem.StartTicks; long endTicks = fuBenInfoItem.EndTicks; int nFinishTimer = (int)(endTicks - startTicks) / 1000; //毫秒->秒 int killedNum = 0; // tmpCopyMap.KilledNormalNum + tmpCopyMap.KilledBossNum; int nDieCount = fuBenInfoItem.nDieCount; //向客户的发放通关奖励 fubenTongGuanData = Global.GiveCopyMapGiftForScore(client, fuBenID, nMaxTime, nFinishTimer, killedNum, nDieCount, fuBenMapItem.Experience, fuBenMapItem.Money1, fuBenMapItem); } GameManager.DBCmdMgr.AddDBCmd((int)TCPGameServerCmds.CMD_DB_ADDFUBENHISTDATA, string.Format("{0}:{1}:{2}:{3}", client.ClientData.RoleID, Global.FormatRoleName(client, client.ClientData.RoleName), fuBenID, usedSecs), null); int nLev = -1; SystemXmlItem systemFuBenItem = null; if (!GameManager.systemFuBenMgr.SystemXmlItemDict.TryGetValue(fuBenID, out systemFuBenItem)) { nLev = systemFuBenItem.GetIntValue("FuBenLevel"); } //更新每日的通关副本的数量 GameManager.ClientMgr.UpdateRoleDailyData_FuBenNum(client, 1, nLev, false); //副本通关 //Global.BroadcastFuBenOk(client, usedSecs, fuBenID); } } } if (fubenTongGuanData != null) { //发送奖励到客户端 TCPOutPacket tcpOutPacket = DataHelper.ObjectToTCPOutPacket <FuBenTongGuanData>(fubenTongGuanData, Global._TCPManager.TcpOutPacketPool, (int)TCPGameServerCmds.CMD_SPR_FUBENPASSNOTIFY); if (!Global._TCPManager.MySocketListener.SendData(client.ClientSocket, tcpOutPacket)) { ; } } }