/// <summary> /// 给奖励 /// </summary> public void GiveAwards(CopyWolfSceneInfo scene, int leftSecond) { try { FuBenMapItem fuBenMapItem = FuBenManager.FindMapCodeByFuBenID(scene.CopyMapInfo.FubenMapID, scene.MapID); if (fuBenMapItem == null) { return; } int zhanLi = 0; List <GameClient> objsList = scene.CopyMapInfo.GetClientsList(); if (objsList != null && objsList.Count > 0) { for (int n = 0; n < objsList.Count; ++n) { GameClient client = objsList[n]; if (client != null && client == GameManager.ClientMgr.FindClient(client.ClientData.RoleID)) //确认角色仍然在线 { int wave = scene.MonsterWaveOld; if (wave > scene.MonsterWaveTotal) { wave = scene.MonsterWaveTotal; } int scoreMonster = scene.GetMonsterScore(client.ClientData.RoleID); int life = scene.ScoreData.FortLifeNow; int scoreAll = GetScore(scoreMonster, leftSecond, life); // 公式 long nExp = AwardExp(fuBenMapItem.Experience, scoreAll); int money = AwardGoldBind(fuBenMapItem.Money1, scoreAll); int wolfMoney = AwardWolfMoney(fuBenMapItem.WolfMoney, scoreAll); if (nExp > 0) { GameManager.ClientMgr.ProcessRoleExperience(client, nExp, false); } if (money > 0) { GameManager.ClientMgr.AddMoney1(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, money, string.Format("副本{0}通关奖励", scene.CopyID), false); } if (wolfMoney > 0) { GameManager.ClientMgr.ModifyLangHunFenMoValue(client, wolfMoney, "狼魂要塞", true); } CopyWolfAwardsData awardsData = new CopyWolfAwardsData() { Wave = scene.MonsterWaveOld, Exp = nExp, Money = money, WolfMoney = wolfMoney, RoleScore = scene.GetMonsterScore(client.ClientData.RoleID) }; //AddElementWarCount(client); GlobalNew.UpdateKuaFuRoleDayLogData(client.ServerId, client.ClientData.RoleID, TimeUtil.NowDateTime(), client.ClientData.ZoneID, 0, 0, 1, 0, (int)_gameType); client.sendCmd((int)TCPGameServerCmds.CMD_SPR_COPY_WOLF_AWARD, awardsData); zhanLi += client.ClientData.CombatForce; Global.UpdateFuBenDataForQuickPassTimer(client, scene.CopyMapInfo.FubenMapID, 0, 1); } } } int roleCount = 0; if (objsList != null && objsList.Count > 0) { roleCount = objsList.Count; zhanLi = zhanLi / roleCount; } // ElementWarClient.getInstance().UpdateCopyPassEvent(scene.FuBenSeqId, roleCount, scene.MonsterWaveOld, zhanLi); } catch (System.Exception ex) { DataHelper.WriteExceptionLogEx(ex, "【狼魂要塞】清场调度异常"); } }
public void GiveAwards(CopyWolfSceneInfo scene, int leftSecond) { try { FuBenMapItem fuBenMapItem = FuBenManager.FindMapCodeByFuBenID(scene.CopyMapInfo.FubenMapID, scene.MapID); if (fuBenMapItem != null) { int zhanLi = 0; List <GameClient> objsList = scene.CopyMapInfo.GetClientsList(); if (objsList != null && objsList.Count > 0) { for (int i = 0; i < objsList.Count; i++) { GameClient client = objsList[i]; if (client != null && client == GameManager.ClientMgr.FindClient(client.ClientData.RoleID)) { int wave = scene.MonsterWaveOld; if (wave > scene.MonsterWaveTotal) { wave = scene.MonsterWaveTotal; } int scoreMonster = scene.GetMonsterScore(client.ClientData.RoleID); int life = scene.ScoreData.FortLifeNow; int scoreAll = this.GetScore(scoreMonster, leftSecond, life); long nExp = (long)this.AwardExp(fuBenMapItem.Experience, scoreAll); int money = this.AwardGoldBind(fuBenMapItem.Money1, scoreAll); int wolfMoney = this.AwardWolfMoney(fuBenMapItem.WolfMoney, scoreAll); if (nExp > 0L) { GameManager.ClientMgr.ProcessRoleExperience(client, nExp, false, true, false, "none"); } if (money > 0) { GameManager.ClientMgr.AddMoney1(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, money, string.Format("副本{0}通关奖励", scene.CopyID), false); } if (wolfMoney > 0) { GameManager.ClientMgr.ModifyLangHunFenMoValue(client, wolfMoney, "狼魂要塞", true, true); } CopyWolfAwardsData awardsData = new CopyWolfAwardsData { Wave = scene.MonsterWaveOld, Exp = nExp, Money = money, WolfMoney = wolfMoney, RoleScore = scene.GetMonsterScore(client.ClientData.RoleID) }; GlobalNew.UpdateKuaFuRoleDayLogData(client.ServerId, client.ClientData.RoleID, TimeUtil.NowDateTime(), client.ClientData.ZoneID, 0, 0, 1, 0, 11); client.sendCmd <CopyWolfAwardsData>(1026, awardsData, false); zhanLi += client.ClientData.CombatForce; Global.UpdateFuBenDataForQuickPassTimer(client, scene.CopyMapInfo.FubenMapID, 0, 1); } } } if (objsList != null && objsList.Count > 0) { int roleCount = objsList.Count; zhanLi /= roleCount; } } } catch (Exception ex) { DataHelper.WriteExceptionLogEx(ex, "【狼魂要塞】清场调度异常"); } }