public AppPublishContentLoader(string _url) { UnpackKeystore = null; this.StartCoroutine(LoadAsset(UDownloadRequest.Send(_url))); }
public AppPublishContentLoader(string _url, Func <byte[], byte[]> _unpackKeystore) { UnpackKeystore = _unpackKeystore; this.StartCoroutine(LoadAsset(UDownloadRequest.Send(_url))); }