public GameLayerManager(CustomManager manager) { Manager = manager; _Panel = new Panel(manager) { Color = Color.Transparent, Width = 1224, Height = 550, Parent = manager.MainWindow, Passive = true }; _Panel.Init(); manager.Add(_Panel); }
/// <summary> /// Creates an application using the Default skin file. /// </summary> public TheGameOfLife() : base(true) { _screenManager = new ScreenManager(this); Manager = new CustomManager(this, _screenManager); Content.RootDirectory = "Content"; Manager.SkinDirectory = "Content/Skins"; Manager.LayoutDirectory = "Content/Layouts"; ClearBackground = true; BackgroundColor = Color.White; TargetElapsedTime = TimeSpan.FromMilliseconds(1000 / 60f); IsFixedTimeStep = true; SystemBorder = true; ExitConfirmation = false; Manager.Visible = false; _screenManager = new ScreenManager(this); }