public void Play() { for (int i = 0; i < numGames; i++) { Console.WriteLine($"************************** game # {i + 1}"); _gameStatus = GameStatus.Continue; _numRolls = 0; _sum = _roll.DiceRoll(); _numRolls++; EvaluateRoll(); DisplayMessage(); while (_gameStatus == GameStatus.Continue) { KeepPlaying(); DisplayMessage(); } } _statistics.DisplayStatistics(); }
internal void Play() { for (int i = 0; i < NUM_GAMES; i++) { Console.WriteLine($"{new string('-', 15)}> Game Number {i + 1} <{new string('-', 15)}"); _gameStatus = GameStatus.Continue; _numRolls = 0; _sum = _roll.DiceRoll(); _numRolls++; EvaluateRoll(); DisplayMessage(); while (_gameStatus == GameStatus.Continue) { KeepPlaying(); DisplayMessage(); } Console.WriteLine($"{new string('*', 48)}{Environment.NewLine}"); } _statistics.DisplayStatistics(); }