public void LoadFactionFromString(FactionList factions, string data) { char[] separator = new char[] { ' ', '\n', '\r', '\t' }; string[] strArray = data.Split(separator, StringSplitOptions.RemoveEmptyEntries); this.faction = new FactionList(); foreach (string i in strArray) { this.faction.Add(factions.GetGameObject(int.Parse(i)) as Faction); } }
public void LoadFactionFromString(FactionList factions, string data) { char[] separator = new char[] { ' ', '\n', '\r' }; string[] strArray = data.Split(separator, StringSplitOptions.RemoveEmptyEntries); this.faction = new FactionList(); foreach (string i in strArray) { this.faction.Add(factions.GetGameObject(int.Parse(i)) as Faction); } }