public void DisplayText(int playerNum, ActionType action, GameModel.Piece piece1, GameModel.Piece piece2) { if (action != ActionType.Swap || action != ActionType.Transform) { Debug.LogError("Wrong function called to display given actions"); return; } m_textArea.GetComponent <Text>().text += "\n" + "Player " + playerNum + " " + GetString.GetStr(action) + " " + GetString.GetStr(piece1.Type) + (action == ActionType.Swap ? " and " : " to ") + GetString.GetStr(piece2.Type); }
// Opens an action menu (from 1 to 4 actions) on front/around a given piece, containing given actions public void OpenActionMenu(GameModel.Piece piece, List <ActionType> actions) { int menuType = actions.Count - 1; // Setting buttons' sprites and tag for (int i = 0; i < menuType; i++) { m_menuArray[menuType].transform.GetChild(i).GetComponent <ActionButton>().Type = actions[i]; } m_menuArray[menuType].transform.position = Board.Instance().GetPieceState(piece).transform.position + Vector3.one; m_menuArray[menuType].SetActive(true); }
public void DisplayText(int playerNum, ActionType action, GameModel.Piece piece, GameModel.Square toSqr) { if (action != ActionType.Create || action != ActionType.Move) { Debug.LogError("Wrong function called to display given actions"); return; } m_textArea.GetComponent <Text>().text = "\n" + "Player " + playerNum + " " + GetString.GetStr(action) + " " + GetString.GetStr(piece.Type) + " to " + GetString.GetStr(toSqr); }
// Adds a miniature of a given piece to the its enemy's captured pieces panel public void AddCapturedPiece(GameModel.Piece piece) { GameObject childObj = null; string captPieceSpritePath = GetString.GetStr(piece.Type) + " "; string captPieceText = ""; int numPiece; if (piece.Color == Color.Black) { captPieceSpritePath += "A1.png"; for (int i = 0; i < m_blackCapturedPieces.transform.childCount; i++) { childObj = m_blackCapturedPieces.transform.GetChild(i).gameObject; captPieceText = childObj.transform.GetChild(0).gameObject.GetComponent <Text>().text; numPiece = captPieceText[1]; if (childObj.GetComponent <Image>().sprite.name == "blackPiece.png") { childObj.GetComponent <Image>().sprite = Resources.Load <Sprite>(captPieceSpritePath); childObj.SetActive(true); } else if (childObj.GetComponent <Image>().sprite.name == captPieceSpritePath) { captPieceText = captPieceText.Replace((char)numPiece, (char)++numPiece); if (!childObj.transform.GetChild(0).gameObject.activeInHierarchy) { childObj.transform.GetChild(0).gameObject.SetActive(true); } } } } if (piece.Color == Color.White) { captPieceSpritePath += "B1.png"; for (int i = 0; i < m_whiteCaptpuredPieces.transform.childCount; i++) { childObj = m_whiteCaptpuredPieces.transform.GetChild(i).gameObject; captPieceText = childObj.transform.GetChild(0).gameObject.GetComponent <Text>().text; numPiece = captPieceText[1]; if (childObj.GetComponent <Image>().sprite.name == "blackPiece.png") { childObj.GetComponent <Image>().sprite = Resources.Load <Sprite>(captPieceSpritePath); childObj.SetActive(true); } else if (childObj.GetComponent <Image>().sprite.name == captPieceSpritePath) { captPieceText = captPieceText.Replace((char)numPiece, (char)++numPiece); if (!childObj.transform.GetChild(0).gameObject.activeInHierarchy) { childObj.transform.GetChild(0).gameObject.SetActive(true); } } } } if (childObj != null) { childObj.transform.GetChild(0).GetComponent <Text>().text = captPieceText; } else { Debug.LogError("Error in AddCapturedPiece() : ChildObj cannot be null"); // ReSharper disable once RedundantJumpStatement return; } }