public Bullet(float x, float y, float width, float height, float mass, int damage, GameWorld gameWorld) : base(x, y, width, height, mass, 1, gameWorld) { setDamage(damage); }
public Camera(float x, float y, float widthView, float heightView, GameWorld gameWorld) : base(x, y, gameWorld) { this.widthView = widthView; this.heightView = heightView; }