コード例 #1
0
        private void MapFrame_CreationValidated(object sender, string mapName)
        {
            MapPanel mapPanel = new MapPanel(TilesetPanel.Instance.TilesetInfo, mapName);

            this.DockPanel.SuspendLayout();
            mapPanel.Show(this.DockPanel);
            mapPanel.DockState        = DockState.Document;
            mapPanel.Dock             = DockStyle.Fill;
            mapPanel.State            = this.toolStripButtonErase.Checked ? GameEditorState.Erase : GameEditorState.Default;
            mapPanel.UndoRedoUpdated += MapPanel_UndoRedoUpdated;
            this.DockPanel.ResumeLayout(true, true);

            MapPanels.Add(mapPanel);
        }
コード例 #2
0
        private async void ouvrirToolStripMenuItem_Click(object sender, EventArgs e)
        {
            OpenFileDialog openFileDialog = new OpenFileDialog();

            openFileDialog.Filter = "FRoG Creator map (*.frog)|*.frog";
            if (openFileDialog.ShowDialog() == DialogResult.OK)
            {
                IndefinedWaitingFrame waintingFrame = new IndefinedWaitingFrame();
                try
                {
                    waintingFrame.Location = new Point(this.Location.X + (this.Width - waintingFrame.Width) / 2,
                                                       this.Location.Y + (this.Height - waintingFrame.Height) / 2);
                    waintingFrame.Show(this);

                    GameMap map = await GameMap.Load(openFileDialog.FileName);

                    MapPanel mapPanel = new MapPanel(TilesetPanel.Instance.TilesetInfo, map);
                    this.DockPanel.SuspendLayout();
                    mapPanel.Show(this.DockPanel);
                    mapPanel.DockState        = DockState.Document;
                    mapPanel.Dock             = DockStyle.Fill;
                    mapPanel.State            = this.toolStripButtonErase.Checked ? GameEditorState.Erase : GameEditorState.Default;
                    mapPanel.UndoRedoUpdated += MapPanel_UndoRedoUpdated;
                    this.DockPanel.ResumeLayout(true, true);

                    MapPanels.Add(mapPanel);

                    LayerPanel.Instance.LayerPane.Load(map.Layers);
                }
                catch (Exception ex)
                {
                    ConsolePanel.Instance.WriteLine(ex);
                }
                finally
                {
                    waintingFrame.Close();
                }
            }
        }
コード例 #3
0
        private async void ouvrirToolStripMenuItem_Click(object sender, EventArgs e)
        {
            OpenFileDialog openFileDialog = new OpenFileDialog();
            openFileDialog.Filter = "FRoG Creator map (*.frog)|*.frog";
            if (openFileDialog.ShowDialog() == DialogResult.OK)
            {
                IndefinedWaitingFrame waintingFrame = new IndefinedWaitingFrame();
                try
                {
                    waintingFrame.Location = new Point(this.Location.X + (this.Width - waintingFrame.Width) / 2,
                        this.Location.Y + (this.Height - waintingFrame.Height) / 2);
                    waintingFrame.Show(this);

                    GameMap map = await GameMap.Load(openFileDialog.FileName);

                    MapPanel mapPanel = new MapPanel(TilesetPanel.Instance.TilesetInfo, map);
                    this.DockPanel.SuspendLayout();
                    mapPanel.Show(this.DockPanel);
                    mapPanel.DockState = DockState.Document;
                    mapPanel.Dock = DockStyle.Fill;
                    mapPanel.State = this.toolStripButtonErase.Checked ? GameEditorState.Erase : GameEditorState.Default;
                    mapPanel.UndoRedoUpdated += MapPanel_UndoRedoUpdated;
                    this.DockPanel.ResumeLayout(true, true);

                    MapPanels.Add(mapPanel);

                    LayerPanel.Instance.LayerPane.Load(map.Layers);
                }
                catch (Exception ex)
                {
                    ConsolePanel.Instance.WriteLine(ex);
                }
                finally
                {
                    waintingFrame.Close();
                }
            }
        }
コード例 #4
0
        private void MapFrame_CreationValidated(object sender, string mapName)
        {
            MapPanel mapPanel = new MapPanel(TilesetPanel.Instance.TilesetInfo, mapName);
            this.DockPanel.SuspendLayout();
            mapPanel.Show(this.DockPanel);
            mapPanel.DockState = DockState.Document;
            mapPanel.Dock = DockStyle.Fill;
            mapPanel.State = this.toolStripButtonErase.Checked ? GameEditorState.Erase : GameEditorState.Default;
            mapPanel.UndoRedoUpdated += MapPanel_UndoRedoUpdated;
            this.DockPanel.ResumeLayout(true, true);

            MapPanels.Add(mapPanel);
        }